# Dhan Predator Skills

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## **Dhan - Predator Skills** Edit

**Level 50-99 skills:**

### **1. Awareness** Edit

- Immediate release from Root spell.
- Immediate release from Root and Stun spells.

Can be used under Root or Stun spell

Casting time: instant

Reactivation time: 180 seconds

### **2. Sluggish Attack** Edit

- 100% of your level is applied to damage. 3% drop in your target's Evasion for 30 seconds.
- 200% of your level is applied to damage. 6% drop in your target's Evasion for 30 seconds.
- 300% of your level is applied to damage. 9% drop in your target's Evasion for 30 seconds.
- 400% of your level is applied to damage. 12% drop in your target's Evasion for 30 seconds.
- 500% of your level is applied to damage. 15% drop in your target's Evasion for 30 seconds.
- 600% of your level is applied to damage. 18% drop in your target's Evasion for 30 seconds.
- 700% of your level is applied to damage. 21% drop in your target's Evasion for 30 seconds.

Casting time: instant

Reactivation time: 30 seconds

### **3. Katar Mastery** Edit

- 20% boost to your Katar's damage, 5% of Agility as damage and 2% boost in Critical Chance for 18 minutes. Level Requirement : 51
- 25% boost to your Katar's damage, 7% of Agility as damage and 3% boost in Critical Chance for 21 minutes. Level Requirement : 57
- 30% boost to your Katar's damage, 9% of Agility as damage and 4% boost in Critical Chance for 24 minutes. Level Requirement : 63
- 35% boost to your Katar's damage, 11% of Agility as damage and 5% boost in Critical Chance for 27 minutes. Level Requirement : 69
- 40% boost to your Katar's damage, 13% of Agility as damage and 6% boost in Critical Chance for 30 minutes. Level Requirement : 75
- 50% boost to your Katar's damage, 20% of Agility as damage and 10% boost in Critical Chance for 30 minutes.
- 70% boost to your Katar's damage, 70% of Agility as damage and 15% boost in Critical Chance for 120 minutes.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds

### **4. Hide Sprit** Edit

- (max)Can use the Vanish skill without hiding for 3 minutes.

Casting time: 4 seconds

Reactivation time: 300 seconds

### **5. Detect** Edit

- (max)Detect any players or monsters in Vanish mode within a 15 meter radius for 30 seconds.

Casting time: instant

Reactivation time: 120 seconds

### **6. Tracking Treasure** Edit

- (max)You can view Treasure Boxes that are located within 35 meters on the Minimap.

Sustained Mana: 10

### **7. Ruin Trap** Edit

- 3% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 30 seconds.
- 6% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 30 seconds. Level Requirement : 62
- 9% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 45 seconds. Level Requirement : 70
- 12% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 45 seconds. Level Requirement : 78
- 15% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 60 seconds. Level Requirement : 86
- 20% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 60 seconds.
- 50% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 180 seconds.

Distance: 25 meters

Trap HP: 200000

A Trap Stick is required to use this skill.

Casting time: instant

Reactivation time: 60 seconds

### **8. Sealing Square** Edit

- Seals opponents that are within a 6 meter range for 5 seconds.
- Seals opponents that are within a 7 meter range for 7 seconds. Level Requirement : 62
- Seals opponents that are within a 8 meter range for 9 seconds. Level Requirement : 70
- Seals opponents that are within a 9 meter range for 11 seconds. Level Requirement : 78
- Seals opponents that are within a 10 meter range for 13 seconds. Level Requirement : 86
- Seals opponents that are within a 11 meter range for 15 seconds.
- Seals opponents that are within a 15 meter range for 20 seconds.

Casting time: instant

Reactivation time: 80 seconds (lvl7 60 seconds)

### **9. Healing Trap** Edit

- 1% of party member's and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes.
- 3% of party member's and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes. Level Requirement : 62
- 6% of party member's and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes. Level Requirement : 70
- 9% of party member's and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes. Level Requirement : 78
- 12% of party member's and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes. Level Requirement : 86
- 15% of party member's and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes.
- 20% of party member's and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 4 minutes.

Distance: 25 meters

Trap HP: 200000

A Trap Stick is required to use this skill.

Casting time: instant

Reactivation time: 60 seconds

### **10. Heart Trap** Edit

- 20% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds.
- 25% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds. Level Requirement : 64
- 30% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds. Level Requirement : 72
- 35% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds. Level Requirement : 80
- 40% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds. Level Requirement : 88
- 50% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds.
- 60% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 90 seconds.

Distance: 25 meters

Trap HP: 200000

A Trap Stick is required to use this skill.

Casting time: instant

Reactivation time: 60 seconds

### **11. Scarecrow** Edit

- 1000 damage is dealt to random opponents within the Traps range. Trap lasts 30 seconds.
- 1200 damage is dealt to random opponents within the Traps range. Trap lasts 30 seconds. Level Requirement : 64
- 1400 damage is dealt to random opponents within the Traps range. Trap lasts 45 seconds. Level Requirement : 72
- 1600 damage is dealt to random opponents within the Traps range. Trap lasts 45 seconds. Level Requirement : 80
- 1800 damage is dealt to random opponents within the Traps range. Trap lasts 60 seconds. Level Requirement : 88
- 2000 damage is dealt to random opponents within the Traps range. Trap lasts 60 seconds.
- 2200 damage is dealt to random opponents within the Traps range. Trap lasts 180 seconds.

Distance: 25 meters

Trap HP: 200000

A Trap Stick is required to use this skill.

Casting time: instant

Reactivation time: 60 seconds

### **12. Timer Trap** Edit

- 20% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 30 seconds.
- 25% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 30 seconds. Level Requirement : 64
- 25% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 45 seconds. Level Requirement : 72
- 30% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 45 seconds. Level Requirement : 80
- 30% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 60 seconds.Level Requirement : 88
- 40% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 60 seconds.
- 60% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 180 seconds.

Distance: 25 meters

Trap HP: 200000

A Trap Stick is required to use this skill.

Casting time: instant

Reactivation time: 60 seconds

### **13. Secret Hide** Edit

- 10% chance of staying in Vanish mode even during attacks.
- 20% chance of staying in Vanish mode even during attacks.
- 30% chance of staying in Vanish mode even during attacks.
- 40% chance of staying in Vanish mode even during attacks.
- 50% chance of staying in Vanish mode even during attacks.
- 60% chance of staying in Vanish mode even during attacks.
- 100% chance of staying in Vanish mode even during attacks.

You need to be in Vanish mode for this skill to take effect.

Casting time: instant

Reactivation time: 180 seconds (lvl7 120 seconds)

### **14. Transformation** Edit

- Convert 100% of your target's Ranged Attack into 90% Melee Attack for 30 seconds.
- Convert 100% of your target's Ranged Attack into 85% Melee Attack for 30 seconds.
- Convert 100% of your target's Ranged Attack into 80% Melee Attack for 45 seconds.
- Convert 100% of your target's Ranged Attack into 75% Melee Attack for 45 seconds.
- Convert 100% of your target's Ranged Attack into 70% Melee Attack for 60 seconds.
- Convert 100% of your target's Ranged Attack into 65% Melee Attack for 60 seconds.
- Convert 100% of your target's Ranged Attack into 50% Melee Attack for 60 seconds.

PvP only

Casting time: instant

Reactivation time: 120 seconds

### **15. Premium Slash** Edit

- Additional 30% of Agility will be applied to damage dealt to Named, Boss Monster for 3 minutes.
- Additional 80% of Agility will be applied to damage dealt to Named, Boss Monster for for 3 minutes. Level Requirement : 66
- Additional 100% of Agility will be applied to damage dealt to Named, Boss Monster for for 4 minutes. Level Requirement : 74
- Additional 120% of Agility will be applied to damage dealt to Named, Boss Monster for for 4 minutes. Level Requirement : 82
- Additional 140% of Agility will be applied to damage dealt to Named, Boss Monster for for 5 minutes. Level Requirement : 90
- Additional 200% of Agility will be applied to damage dealt to Named, Boss Monster for for 5 minutes.
- Additional 300% of Agility will be applied to damage dealt to Named, Boss Monster for for 10 minutes.

Damage bonus applicable to Named or Boss Monsters only.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds

### **16. Royal Mask** Edit

- 1 Level raised and all stat increased by 3% for 30 minutes.
- 2 Level raised and all stat increased by 6% for 30 minutes.
- 3 Level raised and all stat increased by 9% for 30 minutes.
- 4 Level raised and all stat increased by 12% for 30 minutes. Enhancing required.
- 5 Level raised and all stat increased by 20% for 30 minutes. Ancient Enhancing required.

With raised level, only weapon equipment and quests are allowed.

Level 3-4 requires Enhancing to acquire higher skill level.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds

### **17. Experience Mambo** Edit

- 10% reduction in Exp loss upon death for 10 minutes.
- 15% reduction in Exp loss upon death for 10 minutes.
- 20% reduction in Exp loss upon death for 20 minutes.
- 25% reduction in Exp loss upon death for 20 minutes.
- 30% reduction in Exp loss upon death for 30 minutes.
- 50% reduction in Exp loss upon death for 30 minutes.
- 70% reduction in Exp loss upon death for 60 minutes.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds

### **18. Demolition** Edit

- 180% boost in damage to opponents that are aligned. 30% additional Poison damage for 15 seconds.
- 190% boost in damage to opponents that are aligned. 30% additional Poison damage for 15 seconds.
- 200% boost in damage to opponents that are aligned. 40% additional Poison damage for 15 seconds.
- 210% boost in damage to opponents that are aligned. 40% additional Poison damage for 15 seconds.
- 220% boost in damage to opponents that are aligned. 50% additional Poison damage for 15 seconds.
- 230% boost in damage to opponents that are aligned. 50% additional Poison damage for 15 seconds.
- 240% boost in damage to opponents that are aligned. 50% additional Poison damage for 15 seconds.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds

### **19. Black Mantle** Edit

- Enters self and all party members in Vanish mode for 5 minutes.
- 10% boost to self and party members Mobility and puts everyone into Vanish mode for 5 minutes.
- 10% boost to self and party members Mobility and puts everyone into Vanish mode for for 10 minutes.
- 20% boost to self and party members Mobility and puts everyone into Vanish mode for 10 minutes.
- 20% boost to self and party members Mobility and puts everyone into Vanish mode for 15 minutes.
- 50% boost to self and party members Mobility and puts everyone into Vanish mode for 15 minutes.
- 100% boost to self and party members Mobility and puts everyone into Vanish mode for 20 minutes.

Party members that are more than 30 meters away wont receive the buff effect and/or effect will expire.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 300 seconds