Human - Knight Skills[]
Level 1-50 Skills:
1. Blazing[]
- Increase Fire Elemental damage by 20% and Elemental defense by 10%. 4% chance of absorbing 5% of damage dealt as Health.
- Increase Fire Elemental damage by 40% and Elemental defense by 20%. 5% chance of absorbing 6% of damage dealt as Health.
- Increase Fire Elemental damage by 60% and Elemental defense by 30%. 6% chance of absorbing 7% of damage dealt as Health.
- Increase Fire Elemental damage by 80% and Elemental defense by 40%. 7% chance of absorbing 8% of damage dealt as Health.
- Increase Fire Elemental damage by 100% and Elemental defense by 50%. 8% chance of absorbing 10% of damage dealt as Health.
Damage boosted by Elemental Attack modifiers.
Sustained Mana: 8
2. Frozen[]
- Increase Water Elemental damage by 20% and Elemental defense by 10%. 4% chance of decreasing the enemy's mobility by 10% for 7 seconds.
- Increase Water Elemental damage by 40% and Elemental defense by 20%. 5% chance of decreasing the enemy's mobility by 15% for 7 seconds.
- Increase Water Elemental damage by 60% and Elemental defense by 30%. 6% chance of decreasing the enemy's mobility by 20% for 7 seconds.
- Increase Water Elemental damage by 80% and Elemental defense by 40%. 7% chance of decreasing the enemy's mobility by 25% for 7 seconds.
- Increase Water Elemental damage by 100% and Elemental defense by 50%. 8% chance of decreasing the enemy's mobility by 30% for 7 seconds.
Damage boosted by Elemental Attack modifiers.
Sustained Mana: 8
3. Darkness[]
- Increase Darkness Elemental damage by 20% and Elemental defense by 10%. 4% chance of decreasing the enemy's attack speed by 10% for 7 seconds.
- Increase Darkness Elemental damage by 40% and Elemental defense by 20%. 5% chance of decreasing the enemy's attack speed by 15% for 7 seconds.
- Increase Darkness Elemental damage by 60% and Elemental defense by 30%. 6% chance of decreasing the enemy's attack speed by 20% for 7 seconds.
- Increase Darkness Elemental damage by 80% and Elemental defense by 40%. 7% chance of decreasing the enemy's attack speed by 25% for 7 seconds.
- Increase Darkness Elemental damage by 100% and Elemental defense by 50%. 8% chance of decreasing the enemy's attack speed by 30% for 7 seconds.
Damage boosted by Elemental Attack modifiers.
Sustained Mana: 8
4. Divinity[]
- Increase Divine Elemental damage by 20% and Elemental defense by 10%. 4% chance of absorbing 5% of damage dealt as Mana.
- Increase Divine Elemental damage by 40% and Elemental defense by 20%. 5% chance of absorbing 6% of damage dealt as Mana.
- Increase Divine Elemental damage by 60% and Elemental defense by 30%. 6% chance of absorbing 7% of damage dealt as Mana.
- Increase Divine Elemental damage by 80% and Elemental defense by 40%. 7% chance of absorbing 8% of damage dealt as Mana.
- Increase Divine Elemental damage by 100% and Elemental defense by 50%. 8% chance of absorbing 10% of damage dealt as Mana.
Damage boosted by Elemental Attack modifiers.
Sustained Mana: 8
5. Taunt[]
- (max) Targeted monsters will attack you.
Party only
PvE only
Casting time: instant
Reactivation time: 10 seconds
6. Rising Might[]
- 10% boost in Strength for 18 minutes.
- 15% boost in Strength for 21 minutes.
- 20% boost in Strength for 24 minutes.
- 25% boost in Strength for 27 minutes.
- 30% boost in Strength for 30 minutes.
- 35% boost in Strength for 30 minutes.
- 50% boost in Strength for 90 minutes.
Inflates your Strength status points.
Casting time: 5 seconds (lvl7 instant)
Reactivation time: 4 seconds
7. Protection[]
- 10% boost in Armor Defense for 18 minutes.
- 15% boost in Armor Defense for 21 minutes.
- 20% boost in Armor Defense for 24 minutes.
- 25% boost in Armor Defense for 27 minutes.
- 30% boost in Armor Defense for 30 minutes.
- 35% boost in Armor Defense for 30 minutes.
- 50% boost in Armor Defense for 90 minutes.
Provides additional Inflated Defense
Casting time: 5 seconds (lvl7 instant)
Reactivation time: 4 seconds
8. Psychic Crash[]
- 60% additional Attack Damage.
- 70% additional Attack Damage.
- 80% additional Attack Damage.
- 90% additional Attack Damage.
- 100% additional Attack Damage.
- 110% additional Attack Damage.
- 120% additional Attack Damage.
Melee attack as base damage
Casting time: instant
Reactivation time: 12 seconds (lvl7 10 seconds)
9. Sharpen Blade[]
- 3% boost in the user's One handed weapon damage for 18 minutes.
- 6% boost in the user's One handed weapon damage for 21 minutes.
- 9% boost in the user's One handed weapon damage for 24 minutes.
- 12% boost in the user's One handed weapon damage for 27 minutes.
- 15% boost in the user's One handed weapon damage for 30 minutes.
- 18% boost in the user's One handed weapon damage for 30 minutes.
- 21% boost in the user's One handed weapon damage for 90 minutes.
Boosts the base damage of One Handed Mace, Sword and Axe weapons.
Daggers excluded
Casting time: 5 seconds (lvl7 instant)
Reactivation time: 4 seconds
10. Blessed Shield[]
- 8% boost in Shield Block Rate for 18 minutes.
- 11% boost in Shield Block Rate for 21 minutes.
- 14% boost in Shield Block Rate for 24 minutes.
- 17% boost in Shield Block Rate for 27 minutes.
- 21% boost in Shield Block Rate for 30 minutes.
- 25% boost in Shield Block Rate for 30 minutes.
- 35% boost in Shield Block Rate for 90 minutes.
Shield required
Adds additional Block chance while wearing a shield
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
11. Crash Above[]
- 5% chance of a 3 seconds Stun when Psychic Crash hits its target. Buff lasts 18 minutes.
- 10% chance of a 3 seconds Stun when Psychic Crash hits its target. Buff lasts 21 minutes.
- 15% chance of a 3 seconds Stun when Psychic Crash hits its target. Buff lasts 24 minutes.
- 20% chance of a 3 seconds Stun when Psychic Crash hits its target. Buff lasts 27 minutes.
- 25% chance of a 3 seconds Stun when Psychic Crash hits its target. Buff lasts 30 minutes.
- 30% chance of a 3 seconds Stun when Psychic Crash hits its target. Buff lasts 30 minutes.
- 50% chance of a 3 seconds Stun when Psychic Crash hits its target. Buff lasts 90 minutes.
Effect applied with a chance when Psychic Crash hits the target.
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
12. Invoke[]
- 500% of your Dexterity is added to your Critical attacks. 5% boost to Dexterity for 18 minutes.
- 550% of your Dexterity is added to your Critical attacks. 10% boost to Dexterity for 21 minutes.
- 600% of your Dexterity is added to your Critical attacks. 15% boost to Dexterity for 24 minutes.
- 650% of your Dexterity is added to your Critical attacks. 20% boost to Dexterity for 27 minutes.
- 700% of your Dexterity is added to your Critical attacks. 25% boost to Dexterity for 30 minutes.
- 750% of your Dexterity is added to your Critical attacks. 30% boost to Dexterity for 30 minutes.
- 900% of your Dexterity is added to your Critical attacks. 40% boost to Dexterity for 90 minutes.
Boosts your Critical Attack damage dealt based of Dexterity percent.
Inflates your Dexterity status points.
Casting time: 5 seconds (lvl7 instant)
Reactivation time: 4 seconds
13. Charge[]
- Deals damage by using your Shield. Stun for 2 seconds.
- Deals damage by using your Shield with 30% added Attack rate. Stuns for 2.5 seconds.
- Deals damage by using your Shield with 60% added Attack rate. Stuns for 3 seconds.
- Deals damage by using your Shield with 80% added Attack rate. Stuns for 3.5 seconds.
- Deals damage by using your Shield with 100% added Attack rate. Stuns for 4 seconds.
- Deals damage by using your Shield with 120% added Attack rate. Stuns for 4.5 seconds.
- Deals damage by using your Shield with 140% added Attack rate. Stuns for 5 seconds.
Shield required
Melee attack as base damage
Casting time: instant
Reactivation time: 30 seconds
14. Shield Push[]
- Deals 130% boost in damage and pushes your target 2 meters away.
- Deals 150% boost in damage and pushes your target 3 meters away.
- Deals 170% boost in damage and pushes your target 4 meters away.
- Deals 180% boost in damage and pushes your target 5 meters away.
- Deals 200% boost in damage and pushes your target 6 meters away.
- Deals 220% boost in damage and pushes your target 7 meters away.
- Deals 240% boost in damage and pushes your target 8 meters away.
Shield required
Melee attack as base damage
Casting time: instant
Reactivation time: 15 seconds
15. Bleeding[]
- Adds 5 additional attacks every 3 seconds at 80% of regular attack damage.
- Adds 6 additional attacks every 3 seconds at 80% of regular attack damage.
- Adds 7 additional attacks every 3 seconds at 80% of regular attack damage.
- Adds 8 additional attacks every 3 seconds at 80% of regular attack damage.
- Adds 9 additional attacks every 3 seconds at 80% of regular attack damage.
- Adds 10 additional attacks every 3 seconds at 80% of regular attack damage.
- Adds 15 additional attacks every 3 seconds at 90% of regular attack damage.
Melee attack as base damage
Tick damage
Applies the debuff when target is hit.
Effect can be healed with a Detox potion
Casting time: instant
Reactivation time: 10 seconds.
16. Assault Crash[]
- Adds 100% to your attack force to deal 50% of last damage to target and 40% to those within a 7 meter range of your target.
- Adds 100% to your attack force to deal 60% of last damage to target and 50% to those within a 7 meter range of your target.
- Adds 100% to your attack force to deal 70% of last damage to target and 60% to those within a 7 meter range of your target.
- Adds 100% to your attack force to deal 80% of last damage to target and 70% to those within a 7 meter range of your target.
- Adds 100% to your attack force to deal 90% of last damage to target and 80% to those within a 7 meter range of your target.
- Adds 120% to your attack force to deal 100% of last damage to target and 90% to those within a 7 meter range of your target.
- Adds 150% to your attack force to deal 100% of last damage to target and 100% to those within a 7 meter range of your target.
Melee attack as base damage
Casting time: instant
Reactivation time: 7 seconds.
17. Change Mind[]
- Depletes your Mana, 50% of the Mana depleted is converted into HP.
- Depletes your Mana, 80% of the Mana depleted is converted into HP.
- Depletes your Mana, 110% of the Mana depleted is converted into HP.
- Depletes your Mana, 130% of the Mana depleted is converted into HP.
- Depletes your Mana, 150% of the Mana depleted is converted into HP.
- Depletes your Mana, 180% of the Mana depleted is converted into HP.
- Depletes your Mana, 210% of the Mana depleted is converted into HP.
Utility skill that consumes 100% of your Mana to heal you for a percent of the consumed Mana.
Casting time: instant
Reactivation time: 300 seconds.