FANDOM


HalfElf - Archer Skills Edit

Level 1-50 skills:

ArcherSkillsX


1. Blazing Edit

  1. Increase Fire Elemental damage by 20% and Elemental defense by 10%. 4% chance of absorbing 5% of damage dealt as Health.
  2. Increase Fire Elemental damage by 40% and Elemental defense by 20%. 5% chance of absorbing 6% of damage dealt as Health.
  3. Increase Fire Elemental damage by 60% and Elemental defense by 30%. 6% chance of absorbing 7% of damage dealt as Health.
  4. Increase Fire Elemental damage by 80% and Elemental defense by 40%. 7% chance of absorbing 8% of damage dealt as Health.
  5. Increase Fire Elemental damage by 100% and Elemental defense by 50%. 8% chance of absorbing 10% of damage dealt as Health.

Damage boosted by Elemental Attack modifiers.

Sustained Mana: 8


2. Frozen Edit

  1. Increase Water Elemental damage by 20% and Elemental defense by 10%. 4% chance of decreasing the enemy's mobility by 10% for 7 seconds.
  2. Increase Water Elemental damage by 40% and Elemental defense by 20%. 5% chance of decreasing the enemy's mobility by 15% for 7 seconds.
  3. Increase Water Elemental damage by 60% and Elemental defense by 30%. 6% chance of decreasing the enemy's mobility by 20% for 7 seconds.
  4. Increase Water Elemental damage by 80% and Elemental defense by 40%. 7% chance of decreasing the enemy's mobility by 25% for 7 seconds.
  5. Increase Water Elemental damage by 100% and Elemental defense by 50%. 8% chance of decreasing the enemy's mobility by 30% for 7 seconds.

Damage boosted by Elemental Attack modifiers.

Sustained Mana: 8


3. Darkness Edit

  1. Increase Darkness Elemental damage by 20% and Elemental defense by 10%. 4% chance of decreasing the enemy's attack speed by 10% for 7 seconds.
  2. Increase Darkness Elemental damage by 40% and Elemental defense by 20%. 5% chance of decreasing the enemy's attack speed by 15% for 7 seconds.
  3. Increase Darkness Elemental damage by 60% and Elemental defense by 30%. 6% chance of decreasing the enemy's attack speed by 20% for 7 seconds.
  4. Increase Darkness Elemental damage by 80% and Elemental defense by 40%. 7% chance of decreasing the enemy's attack speed by 25% for 7 seconds.
  5. Increase Darkness Elemental damage by 100% and Elemental defense by 50%. 8% chance of decreasing the enemy's attack speed by 30% for 7 seconds.

Damage boosted by Elemental Attack modifiers.

Sustained Mana: 8


4. Divinity Edit

  1. Increase Divine Elemental damage by 20% and Elemental defense by 10%. 4% chance of absorbing 5% of damage dealt as Mana.
  2. Increase Divine Elemental damage by 40% and Elemental defense by 20%. 5% chance of absorbing 6% of damage dealt as Mana.
  3. Increase Divine Elemental damage by 60% and Elemental defense by 30%. 6% chance of absorbing 7% of damage dealt as Mana.
  4. Increase Divine Elemental damage by 80% and Elemental defense by 40%. 7% chance of absorbing 8% of damage dealt as Mana.
  5. Increase Divine Elemental damage by 100% and Elemental defense by 50%. 8% chance of absorbing 10% of damage dealt as Mana.

Damage boosted by Elemental Attack modifiers.

Sustained Mana: 8


5. Psychic Pierce Edit

  1. Adds 60% additional damage to your regular attack.
  2. Adds 70% additional damage to your regular attack.
  3. Adds 80% additional damage to your regular attack.
  4. Adds 90% additional damage to your regular attack.
  5. Adds 100% additional damage to your regular attack.
  6. Adds 110% additional damage to your regular attack.
  7. Adds 120% additional damage to your regular attack.

Ranged attack as base damage

Weapon attack modifiers boosts this skills damage

Casting time: instant

Reactivaton time: 15 seconds


6. Long Shot Edit

  1. Increases the attack distance of a ranged weapon by 10% for 5 minutes.
  2. Increases the attack distance of a ranged weapon by 15% for 10 minutes.
  3. Increases the attack distance of a ranged weapon by 20% for 15 minutes.
  4. Increases the attack distance of a ranged weapon by 25% for 20 minutes.
  5. Increases the attack distance of a ranged weapon by 35% for 25 minutes.
  6. Increases the attack distance of a ranged weapon by 45% for 30 minutes.
  7. Increases the attack distance of a ranged weapon by 60% for 60 minutes.

Boosts base range of your weapon

Casting time: 3 seconds (lvl7 instant)

Reactivaton time: 4 seconds


7.Enchanted Arrow Edit

  1. Increases arrow and bolt damage by 10% for 18 minutes
  2. Increases arrow and bolt damage by 15% for 21 minutes
  3. Increases arrow and bolt damage by 20% for 24 minutes
  4. Increases arrow and bolt damage by 25% for 27 minutes
  5. Increases arrow and bolt damage by 30% for 30 minutes
  6. Increases arrow and bolt damage by 35% for 30 minutes
  7. Increases arrow and bolt damage by 40% for 90 minutes

Boosts Arrow or Bolt base damage

Casting time: 5 seconds (lvl7 instant)

Reactivaton time: 4 seconds


8. Faint Pierce Edit

  1. 30% chance of a 50% drop in Mobility for 10 seconds when Psychic Pierce hits its mark. Lasts 18 minutes.
  2. 40% chance of a 50% drop in Mobility for 10 seconds when Psychic Pierce hits its mark. Lasts 21 minutes.
  3. 50% chance of a 50% drop in Mobility for 10 seconds when Psychic Pierce hits its mark. Lasts 24 minutes.
  4. 60% chance of a 50% drop in Mobility for 10 seconds when Psychic Pierce hits its mark. Lasts 27 minutes.
  5. 70% chance of a 50% drop in Mobility for 10 seconds when Psychic Pierce hits its mark. Lasts 30 minutes.
  6. 80% chance of a 50% drop in Mobility for 10 seconds when Psychic Pierce hits its mark. Lasts 30 minutes.
  7. 100% chance of a 50% drop in Mobility for 10 seconds when Psychic Pierce hits its mark. Lasts 90 minutes.

Adds a percent chance to apply the debuff when using Psychic Pierce

Debuff spell

Casting time: 5 seconds (lvl7 instant)

Reactivaton time: 4 seconds


9. Bleeding Shot Edit

  1. 5 additional attacks every 3 seconds at 70% of a regular attack.
  2. 6 additional attacks every 3 seconds at 70% of a regular attack.
  3. 7 additional attacks every 3 seconds at 70% of a regular attack.
  4. 8 additional attacks every 3 seconds at 70% of a regular attack.
  5. 9 additional attacks every 3 seconds at 70% of a regular attack.
  6. 10 additional attacks every 3 seconds at 70% of a regular attack.
  7. 15 additional attacks every 3 seconds at 80% of a regular attack.

Ranged attack as base damage

Tick damage

Applies the debuff when target is hit.

Effect can be healed with a Detox potion

Casting time: instant

Reactivaton time: 15 seconds


10. Agility Edit

  1. Increase caster's Dexterity by 10% for 18 minutes.
  2. Increase caster's Dexterity by 15% for 21 minutes.
  3. Increase caster's Dexterity by 20% for 24 minutes.
  4. Increase caster's Dexterity by 25% for 27 minutes.
  5. Increase caster's Dexterity by 30% for 30 minutes.
  6. Increase caster's Dexterity by 35% for 30 minutes.
  7. Increase caster's Dexterity by 50% for 90 minutes.

Inflates your Dexterity status points

Casting time: 4 seconds (lvl7 instant)

Reactivaton time: 4 seconds


11. Brandish Kick Edit

  1. 50% chance of applying Stun effect on target for 5 seconds.
  2. 55% chance of applying Stun effect on target for 6 seconds.
  3. 60% chance of applying Stun effect on target for 7 seconds.
  4. 65% chance of applying Stun effect on target for 8 seconds.
  5. 70% chance of applying Stun effect on target for 9 seconds.
  6. 80% chance of applying Stun effect on target for 10 seconds.
  7. 100% chance of applying Stun effect on target for 10 seconds.

Melee attack as base damage

Ignores defense

Adds a percent chance to Stun the target

Stun spell

Casting time: instant

Reactivaton time: 15 seconds


12.Ensnare Edit

  1. For 3 seconds, your target's Mobility will drop by 30%.
  2. For 4 seconds, your target's Mobility will drop by 30%.
  3. For 5 seconds, your target's Mobility will drop by 30%.
  4. For 6 seconds, your target's Mobility will drop by 30%.
  5. For 7 seconds, your target's Mobility will drop by 30%.
  6. For 8 seconds, your target's Mobility will drop by 30%.
  7. For 9 seconds, your target's Mobility will drop by 40%.

Debuff spell

Casting time: instant

Reactivaton time: 30 seconds


13. Feeble Arrow Edit

  1. Decreases target's Strength by 8% for 15 seconds.
  2. Decreases target's Strength by 12% for 15 seconds.
  3. Decreases target's Strength by 16% for 15 seconds.
  4. Decreases target's Strength by 20% for 15 seconds.
  5. Decreases target's Strength by 25% for 15 seconds.
  6. Decreases target's Strength by 30% for 15 seconds.
  7. Decreases target's Strength by 40% for 20 seconds.

Ranged attack as base damage

Applies the effect when target is hit

Debuff spell

Casting time: instant

Reactivaton time: 30 seconds


14. Fatal Edit

  1. After a successful critical hit, 100% Dexterity is added as damage for 18 minutes.
  2. After a successful critical hit, 150% Dexterity is added as damage for 21 minutes.
  3. After a successful critical hit, 200% Dexterity is added as damage for 24 minutes.
  4. After a successful critical hit, 250% Dexterity is added as damage for 27 minutes.
  5. After a successful critical hit, 300% Dexterity is added as damage for 30 minutes.
  6. After a successful critical hit, 500% Dexterity is added as damage for 30 minutes.
  7. After a successful critical hit, 700% Dexterity is added as damage for 90 minutes.

Boosts your Critical Attack damage dealt based of Dexterity percent.

Casting time: 5 seconds (lvl7 instant)

Reactivaton time: 4 seconds


15. Sprint Edit

  1. Adds a 20% boost to your Mobility for 18 seconds.
  2. Adds a 40% boost to your Mobility for 21 seconds.
  3. Adds a 60% boost to your Mobility for 24 seconds.
  4. Adds a 80% boost to your Mobility for 27 seconds.
  5. Adds a 100% boost to your Mobility for 30 seconds.
  6. Adds a 120% boost to your Mobility for 30 seconds.
  7. Adds a 140% boost to your Mobility for 30 seconds.

Provides additional Mobility

Stacks with other Mobility modifiers

Casting time: instant

Reactivaton time: 300 seconds


16. Evade Edit

  1. Increases caster's Evasion by 15% for 18 minutes.
  2. Increases caster's Evasion by 20% for 21 minutes.
  3. Increases caster's Evasion by 25% for 24 minutes.
  4. Increases caster's Evasion by 30% for 27 minutes.
  5. Increases caster's Evasion by 35% for 30 minutes.
  6. Increases caster's Evasion by 40% for 30 minutes.
  7. Increases caster's Evasion by 50% for 90 minutes.

Inflates your Evasion rating

Casting time: 5 seconds (lvl7 instant)

Reactivaton time: 4 seconds


17. Piercing Root Edit

  1. Regular attack damage. 60% chance of immobilizing your target for 5 seconds.
  2. 10% added attack damage. 70% chance of immobilizing your target for 5 seconds.
  3. 20% added attack damage. 80% chance of immobilizing your target for 5 seconds.
  4. 30% added attack damage. 90% chance of immobilizing your target for 5 seconds.
  5. 40% added attack damage. 100% chance of immobilizing your target for 5 seconds.
  6. 50% added attack damage. 100% chance of immobilizing your target for 5 seconds.
  7. 60% added attack damage. 100% chance of immobilizing your target for 5 seconds.

Ranged attack as base damage

Adds a percent chance to apply the Rooting effect

Casting time: instant

Reactivaton time: 30 seconds


18. Double Strike Edit

  1. Consecutive double strikes with an additional 20% damage.
  2. Consecutive double strikes with an additional 40% damage.
  3. Consecutive double strikes with an additional 60% damage.
  4. Consecutive double strikes with an additional 80% damage.
  5. Consecutive double strikes with an additional 100% damage.
  6. Consecutive double strikes with an additional 120% damage.
  7. Consecutive double strikes with an additional 140% damage.

Ranged attack as base damage

Deals 2 hit with each having said damage boost

Weapon attack modifiers boosts this skills damage

Casting time: 2 seconds

Reactivaton time: 20 seconds

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.