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HalfElf Scout Skills

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HalfElf - Scout Skills Edit

Level 51-99 skills:
ScoutSkillsX

1. Bow Mastery Edit

  1. For 18 minutes, Bow damage is increased by 20% and 20% of Dexterity is applied as damage.
  2. For 21 minutes, Bow damage is increased by 25% and 25% of Dexterity is applied as damage.
  3. For 24 minutes, Bow damage is increased by 30% and 30% of Dexterity is applied as damage.
  4. For 27 minutes, Bow damage is increased by 35% and 35% of Dexterity is applied as damage.
  5. For 30 minutes, Bow damage is increased by 40% and 40% of Dexterity is applied as damage.
  6. For 30 minutes, Bow damage is increased by 50% and 50% of Dexterity is applied as damage.
  7. For 120 minutes, Bow damage is increased by 70% and 70% of Dexterity is applied as damage.

Bow required for base weapon damage boost to take effect

Dexterity percent bonus damage is applied as Pure ranged attack

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


2. Melt Edit

  1. (max) Immediate release from the Root spell.

Use able while in Root spell.

Casting time: instant

Reactivation time: 60 seconds


3. Ignore Aggro Edit

  1. 10% drop in the monster's Aggro for 10 seconds.
  2. 20% drop in the monster's Aggro for 20 seconds.
  3. 30% drop in the monster's Aggro for 30 seconds.
  4. 40% drop in the monster's Aggro for 40 seconds.
  5. 50% drop in the monster's Aggro for 50 seconds.
  6. 60% drop in the monster's Aggro for 60 seconds.
  7. 70% drop in the monster's Aggro for 90 seconds.

Percent chance to attack monsters without them attacking you

Casting time: instant

Reactivation time: 180 seconds


4. Detect Edit

  1. Detect any player or monsters who are in Vanish mode within a 10 meter radius for 30 seconds.
  2. Detect any player or monsters who are in Vanish mode within a 11 meter radius for 40 seconds.
  3. Detect any player or monsters who are in Vanish mode within a 12 meter radius for 50 seconds.
  4. Detect any player or monsters who are in Vanish mode within a 13 meter radius for 60 seconds.
  5. Detect any player or monsters who are in Vanish mode within a 14 meter radius for 70 seconds.
  6. Detect any player or monsters who are in Vanish mode within a 15 meter radius for 80 seconds.
  7. Detect any player or monsters who are in Vanish mode within a 15 meter radius for 90 seconds.

Detect targets in Vanish mode.

Casting time: instant

Reactivation time: 120 seconds


5. Sharp Melee Edit

  1. 10% boost to your Melee attack on targets within 5 meters range for 5 minutes.
  2. 13% boost to your Melee attack on targets within 5 meters range for 5 minutes.
  3. 16% boost to your Melee attack on targets within 5 meters range for 5 minutes.
  4. 19% boost to your Melee attack on targets within 5 meters range for 10 minutes.
  5. 22% boost to your Melee attack on targets within 5 meters range for 10 minutes.
  6. 25% boost to your Melee attack on targets within 7 meters range for 10 minutes.
  7. 30% boost to your Melee attack on targets within 10 meters range for 30 minutes.

Damage boost to targets at close range

Works with Ranged and Melee attacks

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


6. Alacrity Blow Edit

  1. For 18 minutes, the caster's Dexterity is increased by 10%.
  2. For 21 minutes, the caster's Dexterity is increased by 15%.
  3. For 24 minutes, the caster's Dexterity is increased by 20%.
  4. For 27 minutes, the caster's Dexterity is increased by 25%.
  5. For 30 minutes, the caster's Dexterity is increased by 30%.
  6. For 30 minutes, the caster's Dexterity is increased by 40%.
  7. For 120 minutes, the caster's Dexterity is increased by 60%.

Inflates your Dexterity status points

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


7. Combine Shot Edit

  1. Sum of 300% of your level and 500% of your target's level is added to the damage you give.
  2. Sum of 400% of your level and 600% of your target's level is added to the damage you give.
  3. Sum of 500% of your level and 700% of your target's level is added to the damage you give.
  4. Sum of 600% of your level and 800% of your target's level is added to the damage you give.
  5. Sum of 700% of your level and 900% of your target's level is added to the damage you give.
  6. Sum of 800% of your level and 1000% of your target's level is added to the damage you give.
  7. Sum of 1100% of your level and 1500% of your target's level is added to the damage you give.

Ranged attack as base damage

Casting time: instant

Reactivation time: 30 seconds


8. Multi Shot Edit

  1. 20% boost in damage dealt to your target and 4 others around him.
  2. 40% boost in damage dealt to your target and 5 others around him.
  3. 60% boost in damage dealt to your target and 6 others around him.
  4. 80% boost in damage dealt to your target and 7 others around him.
  5. 100% boost in damage dealt to your target and 8 others around him.
  6. 120% boost in damage dealt to your target and 9 others around him.
  7. 140% boost in damage dealt to your target and 9 others around him.

Ranged attack as base damage

Casting time: instant

Reactivation time: 20 seconds


9. Ka'els Arrow Edit

  1. Increases arrow's final damage by 10% and attack speed by 10% for 50 seconds.
  2. Increases arrow's final damage by 20% and attack speed by 12% for 50 seconds.
  3. Increases arrow's final damage by 30% and attack speed by 14% for 50 seconds.
  4. Increases arrow's final damage by 40% and attack speed by 16% for 50 seconds.
  5. Increases arrow's final damage by 50% and attack speed by 18% for 50 seconds.
  6. Increases arrow's final damage by 70% and attack speed by 20% for 50 seconds.
  7. Increases arrow's final damage by 100% and attack speed by 25% for 50 seconds.

Bow required

Boosts base Bolt damage

Casting time: instant

Reactivation time: 120 seconds


10. Drill Shot Edit

  1. 100% boost to damage given to targets in alignment. 30% gradual drop in damage given to targets further back.
  2. 110% boost to damage given to targets in alignment. 30% gradual drop in damage given to targets further back.
  3. 120% boost to damage given to targets in alignment. 30% gradual drop in damage given to targets further back.
  4. 130% boost to damage given to targets in alignment. 20% gradual drop in damage given to targets further back.
  5. 140% boost to damage given to targets in alignment. 20% gradual drop in damage given to targets further back.
  6. 150% boost to damage given to targets in alignment. 10% gradual drop in damage given to targets further back.
  7. 160% boost to damage given to targets in alignment. 5% gradual drop in damage given to targets further back.

Ranged attack as base damage

Linear attack

Weapon attack modifiers boosts this skills damage

Casting time: instant

Reactivation time: 20 seconds


11. Violent Shot Edit

  1. Every 3 seconds, 50% of your damage is dealt to your target and 3 surrounding others for 15 seconds.
  2. Every 3 seconds, 60% of your damage is dealt to your target and 4 surrounding others for 15 seconds.
  3. Every 3 seconds, 60% of your damage is dealt to your target and 5 surrounding others for 21 seconds.
  4. Every 3 seconds, 70% of your damage is dealt to your target and 6 surrounding others for 21 seconds.
  5. Every 3 seconds, 70% of your damage is dealt to your target and 7 surrounding others for 30 seconds.
  6. Every 3 seconds, 80% of your damage is dealt to your target and 8 surrounding others for 30 seconds.
  7. Every 3 seconds, 100% of your damage is dealt to your target and 8 surrounding others for 45 seconds.

Ranged attack as base damage

Tick damage

Applies the debuff when target is hit.

Effect can be healed with a Detox potion

Casting time: instant

Reactivation time: 60 seconds (lvl6 55 seconds, lvl7 50 seconds)


12. Ghost Arrow Edit

  1. Decrease damage received by 10%.
  2. Decrease damage received by 12%
  3. Decrease damage received by 14%
  4. Decrease damage received by 18%
  5. Decrease damage received by 20%
  6. Decrease damage received by 24%
  7. Decrease damage received by 30%

Gives an additional Damage Drop layer while this Aura is in effect

Sustained mana: 500


13. Premium Shot Edit

  1. If equipped with a [Rare], [Unique] or [Crafted] weapon, deal 200% of the weapon's attack as damage.
  2. If equipped with a [Rare], [Unique] or [Crafted] weapon, deal 260% of the weapon's attack as damage.
  3. If equipped with a [Rare], [Unique] or [Crafted] weapon, deal 340% of the weapon's attack as damage.
  4. If equipped with a [Rare], [Unique] or [Crafted] weapon, deal 440% of the weapon's attack as damage.
  5. If equipped with a [Rare], [Unique] or [Crafted] weapon, deal 560% of the weapon's attack as damage.
  6. If equipped with a [Rare], [Unique] or [Crafted] weapon, deal 700% of the weapon's attack as damage.
  7. If equipped with a [Rare], [Unique] or [Crafted] weapon, deal 860% of the weapon's attack as damage.

Ranged attack as base damage

Provides Weapon Attack percent modifier to the equipped weapon

Weapon attack modifiers boosts this skills damage

Casting time: instant

Reactivation time: 40 seconds (lvl7 30 seconds)


14. Rain Shot Edit

  1. 20% chance of dealing Critical Damage to your target and 3 others in his surrounding.
  2. 30% chance of dealing Critical Damage to your target and 4 others in his surrounding.
  3. 40% chance of dealing Critical Damage to your target and 5 others in his surrounding.
  4. 50% chance of dealing Critical Damage to your target and 6 others in his surrounding.
  5. 60% chance of dealing Critical Damage to your target and 7 others in his surrounding.
  6. 70% chance of dealing Critical Damage to your target and 8 others in his surrounding.
  7. 80% chance of dealing Critical Damage to your target and 8 others in his surrounding.

Ranged attack as base damage

Adds a percent chance to deal a successful critical hit

Casting time: instant

Reactivation time: 40 seconds (lvl6 30 seconds, lvl7 20 seconds)


15. All in One Edit

  1. Shoots 7 arrows at once. Total damage is 105% of normal attack damage.
  2. Shoots 7 arrows at once. Total damage is 140% of normal attack damage.
  3. Shoots 7 arrows at once. Total damage is 175% of normal attack damage.
  4. Shoots 7 arrows at once. Total damage is 210% of normal attack damage.
  5. Shoots 7 arrows at once. Total damage is 245% of normal attack damage.
  6. Shoots 7 arrows at once. Total damage is 280% of normal attack damage.
  7. Shoots 7 arrows at once. Total damage is 315% of normal attack damage.

Arrow damage as base damage

Casting time: instant

Reactivation time: 40 seconds (lvl7 30 seconds)


16. Rank Shot Edit

  1. Deals 15 times the damage of the equipped weapon's level.
  2. Deals 20 times the damage of the equipped weapon's level.
  3. Deals 30 times the damage of the equipped weapon's level.
  4. Deals 40 times the damage of the equipped weapon's level.
  5. Deals 50 times the damage of the equipped weapon's level.
  6. Deals 70 times the damage of the equipped weapon's level.
  7. Deals 100 times the damage of the equipped weapon's level.

Ranged attack as base damage

Casting time: instant

Reactivation time: 30 seconds (lvl7 25 seconds)


17. Pouring Shot Edit

  1. Your target and 3 surrounding others will receive a 30% boost in damage.
  2. Your target and 4 surrounding others will receive a 40% boost in damage.
  3. Your target and 5 surrounding others will receive a 50% boost in damage.
  4. Your target and 6 surrounding others will receive a 60% boost in damage.
  5. Your target and 7 surrounding others will receive a 70% boost in damage.
  6. Your target and 8 surrounding others will receive a 90% boost in damage.
  7. Your target and 8 surrounding others will receive a 120% boost in damage.

Ranged attack as base damage

Target's Defense and Damage reduction effects are ignored

Casting time: instant

Reactivation time: 45 seconds (lvl6 40 seconds, lvl7 30 seconds)

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