The Giants are the last playable race to be introduced in the Rohan universe. Edit
From levels 2 - 49 you'll gain 4 AAP (Additional Attribute Points) per level up that can be used to increase your characters different stats, at levels 51 - 70 you'll gain 6 AAP per level and at levels 71-99 you'll gain 8 AAP per level.
Giants' main stats are:
Strenght : which increases Melee Attack, Physical Defend, Weight.
Vitality: which increases max HP, HP Recovery, Physical Defence, Weight.
Dexterity: which increases Accuracy. Also determines damage of some Attack Skills / Added damage from critical hits.
The Giant class can use an great variety of weapons. They can equip a Sword, Dagger, or Mace or Axe as their weapon, however they gain advantage of using Dual Swords or Polearm. Infact it's the only race that has 2 types of race-locked weapon.
The unique playstyle determines what weapon you might prefer:
The mighty crushing Polearm - it gives greater damage, but hits rather slowly. Has devastating critical hits and it's quite sufficient with the PvP oriented Berserker Class.
The hack & slash Dual Swords - they have better DPS and array of AOE. In later (meaning 50+) levels are used to extract monster's guts and use them for a variety of Savage Class skills which are great in parties.
The race has some unique skills and use a wide set of objects such as throwing axes, totems and even organs of the enemies they battle (except other players of course). They also have a skill thatgives them a chance to open chests without consumption of a key.
The armor sets (usually the shoulder guards) that giants use appear to have animal themes or/and include skulls on their artwork.