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Dragon Knight Skills

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  • 1. Karma (Active Skill, Other Player Only, Requires Revive Scroll)
    • Level 1: Resurrect player under level 60, they recover 30% lost XP and 15% HP / MP
    • Level 2: Resurrect player under level 70, they recover 40% lost XP and 30% HP / MP
    • Level 3: Resurrect player under level 80, they recover 50% lost XP and 45% HP / MP
    • Level 4: Resurrect player under level 90, they recover 60% lost XP and 60% HP / MP
    • Level 5: Resurrect player under level 100, they recover 70% lost XP and 75% HP / MP
    • Level 6: Resurrect player under level 100, they recover 90% lost XP and 90% HP / MP
    • Level 7: Resurrect player under level 100, they recover 95% lost XP and 100% HP / MP
  • 2. Zhen Mastery (Buff, Self Only, Requires Zhen)
    • Level 1: +3% Zhen damage, lasts 18 minutes
    • Level 2: +6% Zhen damage, lasts 21 minutes
    • Level 3: +9% Zhen damage, lasts 24 minutes
    • Level 4: +12% Zhen damage, lasts 27 minutes
    • Level 5: +15% Zhen damage, lasts 30 minutes
    • Level 6: +20% Zhen damage, lasts 30 minutes
    • Level 7: +25% Zhen damage, lasts 120 minutes
  • 3. Blue Defense (Buff, Self Only)
    • Level 1: Decrease damage by 5, lasts 5 minutes
    • Level 2: Decrease damage by 10, lasts 5 minutes
    • Level 3: Decrease damage by 15, lasts 5 minutes
    • Level 4: Decrease damage by 20, lasts 5 minutes
    • Level 5: Decrease damage by 25, lasts 5 minutes
    • Level 6: Decrease damage by 30, lasts 5 minutes
    • Level 7: Decrease damage by 35, lasts 30 minutes
  • 4. Critical Immunity (Buff, Self Only)
    • Level 1: Decrease damage from critical hits by 100 points, lasts for 5 minutes
    • Level 2: Decrease damage from critical hits by 200 points, lasts for 5 minutes
    • Level 3: Decrease damage from critical hits by 300 points, lasts for 5 minutes
    • Level 4: Decrease damage from critical hits by 400 points, lasts for 5 minutes
    • Level 5: Decrease damage from critical hits by 500 points, lasts for 5 minutes
    • Level 6: Decrease damage from critical hits by 600 points, lasts for 5 minutes
    • Level 7: Decrease damage from critical hits by 700 points, lasts for 30 minutes
  • 5. Extricate (Debuff, Self Only, Usable Only When Under Root or Stun Spell)
    • Level 1: Cancels root
    • Level 2: Cancels root and stun
  • 6. Mist (Buff, Self Only, Cannot use While in Combat or Evolve Mode)
    • Level 1: Become invisible, -50% movement speed, lasts 1 minute
    • Level 2: Become invisible, -40% movement speed, lasts 1 minute
    • Level 3: Become invisible, -30% movement speed, lasts 3 minute
    • Level 4: Become invisible, -20% movement speed, lasts 3 minute
    • Level 5: Become invisible, -0% movement speed, lasts 5 minute
    • Level 6: Become invisible, +10% movement speed, lasts 5 minute
    • Level 7: Become invisible, +20% movement speed, lasts 10 minute
  • 7. Evolve (Buff, Self Only, Cannot use Elemental, Separation or Vanish Related Skills)
    • Level 1: Transform into a Dragon, +5% attack, +10% HP, lasts for 5 minutes
    • Level 2: Transform into a Dragon, +10% attack, +10% HP, lasts for 5 minutes
    • Level 3: Transform into a Dragon, +15% attack, +15% HP, lasts for 6 minutes
    • Level 4: Transform into a Dragon, +20% attack, +15% HP, lasts for 7 minutes
    • Level 5: Transform into a Dragon, +25% attack, +20% HP, lasts for 8 minutes
    • Level 6: Transform into a Dragon, +30% attack, +20% HP, lasts for 9 minutes
    • Level 7: Transform into a Dragon, +35% attack, +20% HP, lasts for 10 minutes
  • 8. Suction (Passive, Must be in Evolve Mode)
    • Level 1: 1% of damage dealt is absorbed to your HP and MP
    • Level 2: 2% of damage dealt is absorbed to your HP and MP
    • Level 3: 3% of damage dealt is absorbed to your HP and MP
    • Level 4: 4% of damage dealt is absorbed to your HP and MP
    • Level 5: 5% of damage dealt is absorbed to your HP and MP
    • Level 6: 6% of damage dealt is absorbed to your HP and MP
    • Level 7: 7% of damage dealt is absorbed to your HP and MP
  • 9. Forced Lock (Buff, Self Only)
    • Level 1: 60% of STR+DEX values added to critical damage upon successfull critical hit, lasts 18 minutes
    • Level 2: 90% of STR+DEX values added to critical damage upon successfull critical hit, lasts 21 minutes
    • Level 3: 120% of STR+DEX values added to critical damage upon successfull critical hit, lasts 24 minutes
    • Level 4: 150% of STR+DEX values added to critical damage upon successfull critical hit, lasts 27 minutes
    • Level 5: 180% of STR+DEX values added to critical damage upon successfull critical hit, lasts 30 minutes
    • Level 6: 210% of STR+DEX values added to critical damage upon successfull critical hit, lasts 30 minutes
    • Level 7: 220% of STR+DEX values added to critical damage upon successfull critical hit, lasts 120 minutes
  • 10. Fast Shadow (Buff, Self Only)
    • Level 1: +50% attack speed, lasts 15 seconds
    • Level 2: +66% attack speed, lasts 15 seconds
    • Level 3: +80% attack speed, lasts 15 seconds
    • Level 4: +100% attack speed, lasts 15 seconds
    • Level 5: +122% attack speed, lasts 15 seconds
    • Level 6: +150% attack speed, lasts 15 seconds
    • Level 7: +180% attack speed, lasts 15 seconds
  • 11. Sudden Death (Toggle, Must be in Evolve Mode, Cannot use with Blood Effect)
    • Level 1: +10% damage
    • Level 2: +12% damage
    • Level 3: +14% damage
    • Level 4: +16% damage
    • Level 5: +18% damage
    • Level 6: +20% damage
    • Level 7: +24% damage
  • 12. Penetrate (Active Skill, Monster or Other Player Only, Requires Non-Separation Mode)
    • Level 1: Ignores target’s defense and adds 50% damage, stuns target for 1 second
    • Level 2: Ignores target’s defense and adds 60% damage, stuns target for 2 seconds
    • Level 3: Ignores target’s defense and adds 70% damage, stuns target for 2 seconds
    • Level 4: Ignores target’s defense and adds 80% damage, stuns target for 3 seconds
    • Level 5: Ignores target’s defense and adds 90% damage, stuns target for 3 seconds
    • Level 6: Ignores target’s defense and adds 100% damage, stuns target for 4 seconds
    • Level 7: Ignores target’s defense and adds 110% damage, stuns target for 5 seconds
  • 13. Soul Divider (Active Skill, Monster or Other Player Only, Requires Separation Mode)
    • Level 1: +100% damage, stuns target for 1 second
    • Level 2: +110% damage, stuns target for 2 seconds
    • Level 3: +130% damage, stuns target for 3 seconds
    • Level 4: +150% damage, stuns target for 3 seconds
    • Level 5: +160% damage, stuns target for 3 seconds
    • Level 6: +180% damage, stuns target for 4 seconds
    • Level 7: +200% damage, stuns target for 5 seconds
  • 14. Blood Effect (Toggle, Must be in Evolve Mode, Cannot use Sudden Death)
    • Level 1: +1% change for critical hit
    • Level 2: +2% change for critical hit
    • Level 3: +3% change for critical hit
    • Level 4: +4% change for critical hit
    • Level 5: +5% change for critical hit
    • Level 6: +6% change for critical hit
    • Level 7: +7% change for critical hit
  • 15. Toxic Potion (Active Skill, Other Player Only)
    • Level 1: Target cannot use regular potions for 10 seconds
    • Level 2: Target cannot use regular potions for 13 seconds
    • Level 3: Target cannot use regular potions for 16 seconds
    • Level 4: Target cannot use regular potions for 19 seconds
    • Level 5: Target cannot use regular potions for 22 seconds
    • Level 6: Target cannot use regular potions for 25 seconds
    • Level 7: Target cannot use regular potions for 50 seconds
  • 16. Dark Spell (Active Skill, Monster or Other Player Only)
    • Level 1: Puts target to sleep for 3 seconds, sleep canceled if target attacked
    • Level 2: Puts target to sleep for 6 seconds, sleep canceled if target attacked
    • Level 3: Puts target to sleep for 9 seconds, sleep canceled if target attacked
    • Level 4: Puts target to sleep for 12 seconds, sleep canceled if target attacked
    • Level 5: Puts target to sleep for 15 seconds, sleep canceled if target attacked
    • Level 6: Puts target to sleep for 20 seconds, sleep canceled if target attacked
    • Level 7: Puts target to sleep for 25 seconds, sleep canceled if target attacked
  • 17. Lunacy (Passive, Must be in Evolve Mode)
    • Level 1: +5% to attack speed
    • Level 2: +10% to attack speed
    • Level 3: +15% to attack speed
    • Level 4: +20% to attack speed
    • Level 5: +25% to attack speed
    • Level 6: +30% to attack speed
    • Level 7: +35% to attack speed
  • 18. Dragon’s Nail (Passive, Must be in Evolve Mode)
    • Level 1: 1% chance of stunning target for 1 second
    • Level 2: 2% chance of stunning target for 1 second
    • Level 3: 3% chance of stunning target for 1 second
    • Level 4: 4% chance of stunning target for 1 second
    • Level 5: 5% chance of stunning target for 1 second
    • Level 6: 6% chance of stunning target for 1 second
    • Level 7: 8% chance of stunning target for 1 second
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