Dhan - Assassin Skills[]
Level 1-50 skills:
1. Invenom[]
- Adds 20% to elemental Attack Rate, 2% chance to do 11 damage 5 additional times.
- Adds 40% to elemental Attack Rate, 3% chance to do 33 damage 6 additional times.
- Adds 60% to elemental Attack Rate, 4% chance to do 55 damage 7 additional times.
- Adds 80% to elemental Attack Rate, 5% chance to do 77 damage 8 additional times.
- Adds 100% to elemental Attack Rate, 6% chance to do 99 damage 9 additional times.
Damage boosted by Elemental Attack modifiers
Sustained Mana: 8
2. Hide[]
- Able to Vanish from players or monsters that are up to 5 levels higher. 50% drop in mobility during Vanish mode.
- Able to Vanish from players or monsters that are up to 5 levels higher. 40% drop in mobility during Vanish mode.
- Able to Vanish from players or monsters that are up to 5 levels higher. 30% drop in mobility during Vanish mode.
- Able to Vanish from players or monsters that are up to 5 levels higher. 20% drop in mobility during Vanish mode.
- Able to Vanish from players or monsters that are up to 5 levels higher. Normal mobility.
- Able to Vanish from players or monsters that are up to 5 levels higher. 20% boost in Mobility during Vanish mode.
- Able to Vanish from players or monsters that are up to 5 levels higher. 30% boost in Mobility during Vanish mode.
Vanish from players up to 5 levels higher than you
Sustained Mana: 0
3. Parry[]
- 4% chance to Block physical attacks with your weapon for 18 minutes.
- 6% chance to Block physical attacks with your weapon for 21 minutes.
- 8% chance to Block physical attacks with your weapon for 24 minutes.
- 10% chance to Block physical attacks with your weapon for 27 minutes.
- 12% chance to Block physical attacks with your weapon for 30 minutes.
- 15% chance to Block physical attacks with your weapon for 30 minutes.
- 20% chance to Block physical attacks with your weapon for 120 minutes.
Chance to Block incoming Melee or Ranged attacks
Stacks with other Block modifiers
Casting time: 3 seconds (lvl7 instant)
Reactivation time: 4 seconds
4. Mortal Rising[]
- After being under Vanish mode, there's a 20% chance to your first attack being a Critical Attack for 6 minutes.
- After being under Vanish mode, there's a 40% chance to your first attack being a Critical Attack for 9 minutes.
- After being under Vanish mode, there's a 60% chance to your first attack being a Critical Attack for 12 minutes.
- After being under Vanish mode, there's a 80% chance to your first attack being a Critical Attack for 15 minutes.
- After being under Vanish mode, there's a 100% chance to your first attack being a Critical Attack for 18 minutes.
- After being under Vanish mode, there's a 100% chance to your first attack being a Critical Attack for 18 minutes. You can also Vanish from monsters/players that are more than 7 levels higher. Additional 20% Critical Damage boost.
- After being under Vanish mode, there's a 100% chance to your first attack being a Critical Attack for 21 minutes. You can also Vanish from monsters/players that are more than 8 levels higher. Additional 40% Critical Damage boost.
Provides a Chance to give a successful critical hit to the target while exiting Vanish mode.
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
5. Sprint[]
- 20% boost to your Mobility for 18 seconds.
- 40% boost to your Mobility for 21 seconds.
- 60% boost to your Mobility for 24 seconds.
- 80% boost to your Mobility for 27 seconds.
- 100% boost to your Mobility for 30 seconds.
- 120% boost to your Mobility for 30 seconds.
- 140% boost to your Mobility for 30 seconds.
Provides additional Mobility
Stacks with other Mobility modifiers
Casting time: instant
Reactivation time: 300 seconds
6.Projectile[]
- Additional 40% damage added to your Dart Attacks.
- Additional 80% damage added to your Dart Attacks.
- Additional 120% damage added to your Dart Attacks.
- Additional 160% damage added to your Dart Attacks.
- Additional 200% damage added to your Dart Attacks.
- Additional 240% damage added to your Dart Attacks.
- Additional 280% damage added to your Dart Attacks.
Dart required
Boosts your Darts attack damage
Ranged attack as base damage
Additional damage based on characters Level
Casting time: instant
Reactivation time: 15 seconds
7.Sudden Attack[]
- Strike once with 100% of your basic damage, and 4 additional attacks according to player's agility.
- Strike once with 150% of your basic damage, and 5 additional attacks according to player's agility.
- Strike once with 200% of your basic damage, and 6 additional attacks according to player's agility.
- Strike once with 250% of your basic damage, and 7 additional attacks according to player's agility.
- Strike once with 300% of your basic damage, and 8 additional attacks according to player's agility.
- Strike once with 350% of your basic damage, and 9 additional attacks according to player's agility.
- Strike once with 400% of your basic damage, and 15 additional attacks according to player's agility.
Melee as base damage
Skill use able only while exiting Vanish mode
Casting time: instant
Reactivation time: 30 seconds
8. Mirror Shield[]
- Reflects 9% of all harmful effects, including damage from magic attacks back to the attacker for 3 minutes.
- Reflects 11% of all harmful effects, including damage from magic attacks back to the attacker for 4 minutes
- Reflects 13% of all harmful effects, including damage from magic attacks back to the attacker for 5 minutes
- Reflects 15% of all harmful effects, including damage from magic attacks back to the attacker for 6 minutes
- Reflects 17% of all harmful effects, including damage from magic attacks back to the attacker for 7 minutes
- Reflects 20% of all harmful effects, including damage from magic attacks back to the attacker for 8 minutes
- Reflects 25% of all harmful effects, including damage from magic attacks back to the attacker for 10 minutes
Reflects a percent of any incoming attack back to the attacker
Doesn't reflect Tick damage
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 300 seconds
9. Psychic Phantom[]
- Additional 80% Damage added to a regular attack.
- Additional 90% Damage added to a regular attack.
- Additional 100% Damage added to a regular attack.
- Additional 110% Damage added to a regular attack.
- Additional 120% Damage added to a regular attack.
- Additional 130% Damage added to a regular attack.
- Additional 140% Damage added to a regular attack.
Melee attack as base damage
Adds a percent of your normal attack as additional damage
Weapon attack modifiers boosts this skills damage
Casting time: instant
Reactivation time: 8 seconds
10. Avoid[]
- 10% boost to caster's Agility for 18 minutes.
- 15% boost to caster's Agility for 21 minutes.
- 20% boost to caster's Agility for 24 minutes.
- 25% boost to caster's Agility for 27 minutes.
- 30% boost to caster's Agility for 30 minutes.
- 40% boost to caster's Agility for 30 minutes.
- 60% boost to caster's Agility for 120 minutes.
Inflates your Agility status points
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
11. Potion Value[]
- Potions heal an additional 10% for 2 minutes.
- Potions heal an additional 15% for 4 minutes.
- Potions heal an additional 20% for 6 minutes.
- Potions heal an additional 25% for 8 minutes.
- Potions heal an additional 30% for 10 minutes.
- Potions heal an additional 35% for 10 minutes.
- Potions heal an additional 40% for 10 minutes.
Provides a boost to your Potions healing rate
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 120 seconds
12. Strength[]
- 10% boost to caster's Strength for 18 minutes.
- 15% boost to caster's Strength for 18 minutes.
- 20% boost to caster's Strength for 18 minutes.
- 25% boost to caster's Strength for 27 minutes.
- 30% boost to caster's Strength for 30 minutes.
- 40% boost to caster's Strength for 30 minutes.
- 60% boost to caster's Strength for 120 minutes.
Inflates your Strength status points
Casting time: 3 seconds (lvl7 instant)
Reactivation time: 4 seconds
13. Boost[]
- 3% increase in turning a regular attack into a critical for 18 minutes.
- 4% increase in turning a regular attack into a critical for 21 minutes.
- 5% increase in turning a regular attack into a critical for 24 minutes.
- 6% increase in turning a regular attack into a critical for 27 minutes.
- 7% increase in turning a regular attack into a critical for 30 minutes.
- 8% increase in turning a regular attack into a critical for 30 minutes.
- 10% increase in turning a regular attack into a critical for 30 minutes.
Adds a percent chance to deal a Critical hit
Stacks with other Critical rate modifiers
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
14. Mana Burn[]
- Absorbs the target's Mana at 200% of his level, and then converts it into 300% of his level. Stuns target for 3 seconds.
- Absorbs the target's Mana at 300% of his level, and then converts it into 400% of his level. Stuns target for 3.5 seconds.
- Absorbs the target's Mana at 400% of his level, and then converts it into 500% of his level. Stuns target for 4 seconds.
- Absorbs the target's Mana at 500% of his level, and then converts it into 600% of his level. Stuns target for 4.5 seconds.
- Absorbs the target's Mana at 600% of his level, and then converts it into 700% of his level. Stuns target for 5 seconds.
- Absorbs the target's Mana at 700% of his level, and then converts it into 800% of his level. Stuns target for 5.5 seconds.
- Absorbs the target's Mana at 800% of his level, and then converts it into 900% of his level. Stuns target for 6 seconds.
Drain a percent amount of your targets level Mana and applies it to self by a boosted percent
Stun spell
Casting time: instant
Reactivation time: 60 seconds
15. Phantom Crow[]
- 20% chance of a Critical Hit upon a successful Psychic Phantom for 18 minutes.
- 35% chance of a Critical Hit upon a successful Psychic Phantom for 21 minutes.
- 50% chance of a Critical Hit upon a successful Psychic Phantom for 24 minutes.
- 65% chance of a Critical Hit upon a successful Psychic Phantom for 27 minutes.
- 80% chance of a Critical Hit upon a successful Psychic Phantom for 30 minutes.
- 100% chance of a Critical Hit upon a successful Psychic Phantom for 30 minutes. 33% Critical Hit boost.
- 100% chance of a Critical Hit upon a successful Psychic Phantom for 120 minutes. 65% Critical Hit boost.
While using Psychic Phantom or Double Psychic Phantom adds a chance to deal a successful critical hit
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
16. Deadly Blow[]
- 300% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 18 minutes.
- 500% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 21 minutes.
- 700% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 24 minutes.
- 900% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 27 minutes.
- 1100% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 30 minutes.
- 1500% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 30 minutes.
- 2000% of user's Agility damage bonus upon a successful critical attack. 40% boost in Agility. Lasts 120 minutes.
Boosts your Critical Attack damage dealt based of Agility percent
Inflates your Agility status points
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
17. Death Blow[]
- Each successful attack increases damage by 20% of user's Monster Kill Count for 18 minutes.
- Each successful attack increases damage by 40% of user's Monster Kill Count for 21 minutes.
- Each successful attack increases damage by 60% of user's Monster Kill Count for 24 minutes.
- Each successful attack increases damage by 80% of user's Monster Kill Count for 27 minutes.
- Each successful attack increases damage by 100% of user's Monster Kill Count for 30 minutes.
- Each successful attack increases damage by 120% of user's Monster Kill Count for 30 minutes.
- Each successful attack increases damage by 150% of user's Monster Kill Count for 120 minutes.
Boost your regular attack damage based on your Monster Kill count.
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
18. Silence[]
- Disables your target's skills for 9 seconds.
- Disables your target's skills for 10 seconds.
- Disables your target's skills for 11 seconds.
- Disables your target's skills for 12 seconds.
- Disables your target's skills for 13 seconds.
- Disables your target's skills for 15 seconds.
- Disables your target's skills for 40 seconds.
Disabling spell
Can be cured with Cure Silence
Casting time: instant
Reactivation time: 90 seconds
19. Confusion Pouch[]
- Applies Confusion status for 8 seconds to target.
- Applies Confusion status for 11 seconds to target.
- Applies Confusion status for 14 seconds to target.
- Applies Confusion status for 17 seconds to target.
- Applies Confusion status for 20 seconds to target.
- Applies Confusion status for 26 seconds to target.
Confusion spell
Can be cured with Cure Confusion
Casting time: instant
Reactivation time: 60 seconds