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Dhan - Assassin Skills[]

Level 1-50 skills:

1. Invenom[]

  1. Adds 20% to elemental Attack Rate, 2% chance to do 11 damage 5 additional times.
  2. Adds 40% to elemental Attack Rate, 3% chance to do 33 damage 6 additional times.
  3. Adds 60% to elemental Attack Rate, 4% chance to do 55 damage 7 additional times.
  4. Adds 80% to elemental Attack Rate, 5% chance to do 77 damage 8 additional times.
  5. Adds 100% to elemental Attack Rate, 6% chance to do 99 damage 9 additional times.

Damage boosted by Elemental Attack modifiers

Sustained Mana: 8


2. Hide[]

  1. Able to Vanish from players or monsters that are up to 5 levels higher. 50% drop in mobility during Vanish mode.
  2. Able to Vanish from players or monsters that are up to 5 levels higher. 40% drop in mobility during Vanish mode.
  3. Able to Vanish from players or monsters that are up to 5 levels higher. 30% drop in mobility during Vanish mode.
  4. Able to Vanish from players or monsters that are up to 5 levels higher. 20% drop in mobility during Vanish mode.
  5. Able to Vanish from players or monsters that are up to 5 levels higher. Normal mobility.
  6. Able to Vanish from players or monsters that are up to 5 levels higher. 20% boost in Mobility during Vanish mode.
  7. Able to Vanish from players or monsters that are up to 5 levels higher. 30% boost in Mobility during Vanish mode.

Vanish from players up to 5 levels higher than you

Sustained Mana: 0


3. Parry[]

  1. 4% chance to Block physical attacks with your weapon for 18 minutes.
  2. 6% chance to Block physical attacks with your weapon for 21 minutes.
  3. 8% chance to Block physical attacks with your weapon for 24 minutes.
  4. 10% chance to Block physical attacks with your weapon for 27 minutes.
  5. 12% chance to Block physical attacks with your weapon for 30 minutes.
  6. 15% chance to Block physical attacks with your weapon for 30 minutes.
  7. 20% chance to Block physical attacks with your weapon for 120 minutes.

Chance to Block incoming Melee or Ranged attacks

Stacks with other Block modifiers

Casting time: 3 seconds (lvl7 instant)

Reactivation time: 4 seconds


4. Mortal Rising[]

  1. After being under Vanish mode, there's a 20% chance to your first attack being a Critical Attack for 6 minutes.
  2. After being under Vanish mode, there's a 40% chance to your first attack being a Critical Attack for 9 minutes.
  3. After being under Vanish mode, there's a 60% chance to your first attack being a Critical Attack for 12 minutes.
  4. After being under Vanish mode, there's a 80% chance to your first attack being a Critical Attack for 15 minutes.
  5. After being under Vanish mode, there's a 100% chance to your first attack being a Critical Attack for 18 minutes.
  6. After being under Vanish mode, there's a 100% chance to your first attack being a Critical Attack for 18 minutes. You can also Vanish from monsters/players that are more than 7 levels higher. Additional 20% Critical Damage boost.
  7. After being under Vanish mode, there's a 100% chance to your first attack being a Critical Attack for 21 minutes. You can also Vanish from monsters/players that are more than 8 levels higher. Additional 40% Critical Damage boost.

Provides a Chance to give a successful critical hit to the target while exiting Vanish mode.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


5. Sprint[]

  1. 20% boost to your Mobility for 18 seconds.
  2. 40% boost to your Mobility for 21 seconds.
  3. 60% boost to your Mobility for 24 seconds.
  4. 80% boost to your Mobility for 27 seconds.
  5. 100% boost to your Mobility for 30 seconds.
  6. 120% boost to your Mobility for 30 seconds.
  7. 140% boost to your Mobility for 30 seconds.

Provides additional Mobility

Stacks with other Mobility modifiers

Casting time: instant

Reactivation time: 300 seconds


6.Projectile[]

  1. Additional 40% damage added to your Dart Attacks.
  2. Additional 80% damage added to your Dart Attacks.
  3. Additional 120% damage added to your Dart Attacks.
  4. Additional 160% damage added to your Dart Attacks.
  5. Additional 200% damage added to your Dart Attacks.
  6. Additional 240% damage added to your Dart Attacks.
  7. Additional 280% damage added to your Dart Attacks.

Dart required

Boosts your Darts attack damage

Ranged attack as base damage

Additional damage based on characters Level

Casting time: instant

Reactivation time: 15 seconds


7.Sudden Attack[]

  1. Strike once with 100% of your basic damage, and 4 additional attacks according to player's agility.
  2. Strike once with 150% of your basic damage, and 5 additional attacks according to player's agility.
  3. Strike once with 200% of your basic damage, and 6 additional attacks according to player's agility.
  4. Strike once with 250% of your basic damage, and 7 additional attacks according to player's agility.
  5. Strike once with 300% of your basic damage, and 8 additional attacks according to player's agility.
  6. Strike once with 350% of your basic damage, and 9 additional attacks according to player's agility.
  7. Strike once with 400% of your basic damage, and 15 additional attacks according to player's agility.

Melee as base damage

Skill use able only while exiting Vanish mode

Casting time: instant

Reactivation time: 30 seconds


8. Mirror Shield[]

  1. Reflects 9% of all harmful effects, including damage from magic attacks back to the attacker for 3 minutes.
  2. Reflects 11% of all harmful effects, including damage from magic attacks back to the attacker for 4 minutes
  3. Reflects 13% of all harmful effects, including damage from magic attacks back to the attacker for 5 minutes
  4. Reflects 15% of all harmful effects, including damage from magic attacks back to the attacker for 6 minutes
  5. Reflects 17% of all harmful effects, including damage from magic attacks back to the attacker for 7 minutes
  6. Reflects 20% of all harmful effects, including damage from magic attacks back to the attacker for 8 minutes
  7. Reflects 25% of all harmful effects, including damage from magic attacks back to the attacker for 10 minutes

Reflects a percent of any incoming attack back to the attacker

Doesn't reflect Tick damage

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 300 seconds


9. Psychic Phantom[]

  1. Additional 80% Damage added to a regular attack.
  2. Additional 90% Damage added to a regular attack.
  3. Additional 100% Damage added to a regular attack.
  4. Additional 110% Damage added to a regular attack.
  5. Additional 120% Damage added to a regular attack.
  6. Additional 130% Damage added to a regular attack.
  7. Additional 140% Damage added to a regular attack.

Melee attack as base damage

Adds a percent of your normal attack as additional damage

Weapon attack modifiers boosts this skills damage

Casting time: instant

Reactivation time: 8 seconds


10. Avoid[]

  1. 10% boost to caster's Agility for 18 minutes.
  2. 15% boost to caster's Agility for 21 minutes.
  3. 20% boost to caster's Agility for 24 minutes.
  4. 25% boost to caster's Agility for 27 minutes.
  5. 30% boost to caster's Agility for 30 minutes.
  6. 40% boost to caster's Agility for 30 minutes.
  7. 60% boost to caster's Agility for 120 minutes.

Inflates your Agility status points

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


11. Potion Value[]

  1. Potions heal an additional 10% for 2 minutes.
  2. Potions heal an additional 15% for 4 minutes.
  3. Potions heal an additional 20% for 6 minutes.
  4. Potions heal an additional 25% for 8 minutes.
  5. Potions heal an additional 30% for 10 minutes.
  6. Potions heal an additional 35% for 10 minutes.
  7. Potions heal an additional 40% for 10 minutes.

Provides a boost to your Potions healing rate

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 120 seconds


12. Strength[]

  1. 10% boost to caster's Strength for 18 minutes.
  2. 15% boost to caster's Strength for 18 minutes.
  3. 20% boost to caster's Strength for 18 minutes.
  4. 25% boost to caster's Strength for 27 minutes.
  5. 30% boost to caster's Strength for 30 minutes.
  6. 40% boost to caster's Strength for 30 minutes.
  7. 60% boost to caster's Strength for 120 minutes.

Inflates your Strength status points

Casting time: 3 seconds (lvl7 instant)

Reactivation time: 4 seconds


13. Boost[]

  1. 3% increase in turning a regular attack into a critical for 18 minutes.
  2. 4% increase in turning a regular attack into a critical for 21 minutes.
  3. 5% increase in turning a regular attack into a critical for 24 minutes.
  4. 6% increase in turning a regular attack into a critical for 27 minutes.
  5. 7% increase in turning a regular attack into a critical for 30 minutes.
  6. 8% increase in turning a regular attack into a critical for 30 minutes.
  7. 10% increase in turning a regular attack into a critical for 30 minutes.

Adds a percent chance to deal a Critical hit

Stacks with other Critical rate modifiers

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


14. Mana Burn[]

  1. Absorbs the target's Mana at 200% of his level, and then converts it into 300% of his level. Stuns target for 3 seconds.
  2. Absorbs the target's Mana at 300% of his level, and then converts it into 400% of his level. Stuns target for 3.5 seconds.
  3. Absorbs the target's Mana at 400% of his level, and then converts it into 500% of his level. Stuns target for 4 seconds.
  4. Absorbs the target's Mana at 500% of his level, and then converts it into 600% of his level. Stuns target for 4.5 seconds.
  5. Absorbs the target's Mana at 600% of his level, and then converts it into 700% of his level. Stuns target for 5 seconds.
  6. Absorbs the target's Mana at 700% of his level, and then converts it into 800% of his level. Stuns target for 5.5 seconds.
  7. Absorbs the target's Mana at 800% of his level, and then converts it into 900% of his level. Stuns target for 6 seconds.

Drain a percent amount of your targets level Mana and applies it to self by a boosted percent

Stun spell

Casting time: instant

Reactivation time: 60 seconds


15. Phantom Crow[]

  1. 20% chance of a Critical Hit upon a successful Psychic Phantom for 18 minutes.
  2. 35% chance of a Critical Hit upon a successful Psychic Phantom for 21 minutes.
  3. 50% chance of a Critical Hit upon a successful Psychic Phantom for 24 minutes.
  4. 65% chance of a Critical Hit upon a successful Psychic Phantom for 27 minutes.
  5. 80% chance of a Critical Hit upon a successful Psychic Phantom for 30 minutes.
  6. 100% chance of a Critical Hit upon a successful Psychic Phantom for 30 minutes. 33% Critical Hit boost.
  7. 100% chance of a Critical Hit upon a successful Psychic Phantom for 120 minutes. 65% Critical Hit boost.

While using Psychic Phantom or Double Psychic Phantom adds a chance to deal a successful critical hit

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


16. Deadly Blow[]

  1. 300% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 18 minutes.
  2. 500% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 21 minutes.
  3. 700% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 24 minutes.
  4. 900% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 27 minutes.
  5. 1100% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 30 minutes.
  6. 1500% of user's Agility damage bonus upon a successful critical attack. 20% boost in Agility. Lasts 30 minutes.
  7. 2000% of user's Agility damage bonus upon a successful critical attack. 40% boost in Agility. Lasts 120 minutes.

Boosts your Critical Attack damage dealt based of Agility percent

Inflates your Agility status points

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


17. Death Blow[]

  1. Each successful attack increases damage by 20% of user's Monster Kill Count for 18 minutes.
  2. Each successful attack increases damage by 40% of user's Monster Kill Count for 21 minutes.
  3. Each successful attack increases damage by 60% of user's Monster Kill Count for 24 minutes.
  4. Each successful attack increases damage by 80% of user's Monster Kill Count for 27 minutes.
  5. Each successful attack increases damage by 100% of user's Monster Kill Count for 30 minutes.
  6. Each successful attack increases damage by 120% of user's Monster Kill Count for 30 minutes.
  7. Each successful attack increases damage by 150% of user's Monster Kill Count for 120 minutes.

Boost your regular attack damage based on your Monster Kill count.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


18. Silence[]

  1. Disables your target's skills for 9 seconds.
  2. Disables your target's skills for 10 seconds.
  3. Disables your target's skills for 11 seconds.
  4. Disables your target's skills for 12 seconds.
  5. Disables your target's skills for 13 seconds.
  6. Disables your target's skills for 15 seconds.
  7. Disables your target's skills for 40 seconds.

Disabling spell

Can be cured with Cure Silence

Casting time: instant

Reactivation time: 90 seconds


19. Confusion Pouch[]

  1. Applies Confusion status for 8 seconds to target.
  2. Applies Confusion status for 11 seconds to target.
  3. Applies Confusion status for 14 seconds to target.
  4. Applies Confusion status for 17 seconds to target.
  5. Applies Confusion status for 20 seconds to target.
  6. Applies Confusion status for 26 seconds to target.

Confusion spell

Can be cured with Cure Confusion

Casting time: instant

Reactivation time: 60 seconds

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