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Dhan - Predator Skills Edit

Level 51-99 skills:

1. Awareness Edit

  1. Immediate release from Root spell.
  2. Immediate release from Root and Stun spells.

Can be used under Root or Stun spell

Casting time: instant

Reactivation time: 180 seconds


2. Sluggish Attack Edit

  1. 100% of your level is applied to damage. 3% drop in your target's Evasion for 30 seconds.
  2. 200% of your level is applied to damage. 6% drop in your target's Evasion for 30 seconds.
  3. 300% of your level is applied to damage. 9% drop in your target's Evasion for 30 seconds.
  4. 400% of your level is applied to damage. 12% drop in your target's Evasion for 30 seconds.
  5. 500% of your level is applied to damage. 15% drop in your target's Evasion for 30 seconds.
  6. 600% of your level is applied to damage. 18% drop in your target's Evasion for 30 seconds.
  7. 700% of your level is applied to damage. 21% drop in your target's Evasion for 30 seconds.

Melee attack as base damage

Applies debuff when target is hit

Debuff spell

Casting time: instant

Reactivation time: 30 seconds


3. Katar Mastery Edit

  1. 20% boost to your Katar's damage, 5% of Agility as damage and 2% boost in Critical Chance for 18 minutes.
  2. 25% boost to your Katar's damage, 7% of Agility as damage and 3% boost in Critical Chance for 21 minutes.
  3. 30% boost to your Katar's damage, 9% of Agility as damage and 4% boost in Critical Chance for 24 minutes.
  4. 35% boost to your Katar's damage, 11% of Agility as damage and 5% boost in Critical Chance for 27 minutes.
  5. 40% boost to your Katar's damage, 13% of Agility as damage and 6% boost in Critical Chance for 30 minutes.
  6. 50% boost to your Katar's damage, 20% of Agility as damage and 10% boost in Critical Chance for 30 minutes.
  7. 70% boost to your Katar's damage, 70% of Agility as damage and 15% boost in Critical Chance for 120 minutes.

Katar required for base weapon damage boost to take effect

Agility percent bonus damage is applied as Pure melee attack

Critical chance modifier can be used with any melee weaponCasting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


4. Hide Sprit Edit

  1. (max) Can use the Vanish skill without hiding for 3 minutes.

[Broken skill]

Casting time: 4 seconds

Reactivation time: 300 seconds


5. Detect Edit

  1. (max) Detect any players or monsters in Vanish mode within a 15 meter radius for 30 seconds.

Detects targets in Vanish mode

Casting time: instant

Reactivation time: 120 seconds


6. Tracking Treasure Edit

  1. (max) You can view Treasure Boxes that are located within 35 meters on the Minimap.

Chest in a 35 meters radius appear in the Minimap

Sustained Mana: 10


7. Ruin Trap Edit

  1. 3% drop in your opponent's Defense if they are within the Traps Range. Trap lastst 30 seconds.
  2. 6% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 30 seconds.
  3. 9% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 45 seconds.
  4. 12% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 45 seconds.
  5. 15% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 60 seconds.
  6. 20% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 60 seconds.
  7. 50% drop in your opponent's Defense if they are within the Traps Range. Trap lasts 180 seconds.

Trap pole required

Trap has 200000 Health points

Trap has a 25 meter effect range

Trap expires when caster goes beyond a 30 meter range from it

Casting time: instant

Reactivation time: 60 seconds


8. Sealing Square Edit

  1. Seals opponents that are within a 6 meter range for 5 seconds.
  2. Seals opponents that are within a 7 meter range for 7 seconds.
  3. Seals opponents that are within a 8 meter range for 9 seconds.
  4. Seals opponents that are within a 9 meter range for 11 seconds.
  5. Seals opponents that are within a 10 meter range for 13 seconds.
  6. Seals opponents that are within a 11 meter range for 15 seconds.
  7. Seals opponents that are within a 15 meter range for 20 seconds.

Sealing Square effect doesn't apply to monsters

Casting time: instant

Reactivation time: 80 seconds


9. Healing Trap Edit

  1. 1% of party members and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes.
  2. 3% of party members and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes.
  3. 6% of party members and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes.
  4. 9% of party members and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes.
  5. 12% of party members and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes.
  6. 15% of party members and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 3 minutes.
  7. 20% of party members and your HP gets recovered within the Traps range every 3 seconds. Trap lasts 4 minutes.

Trap pole required

Trap has 200000 Health points

Trap has a 25 meter effect range

Trap expires when caster goes beyond a 30 meter range from it

Casting time: instant

Reactivation time: 60 seconds


10. Heart Trap Edit

  1. 20% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds.
  2. 25% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds.
  3. 30% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds.
  4. 35% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds.
  5. 40% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds.
  6. 50% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 30 seconds.
  7. 60% chance to stun your opponent for 2 seconds every 5 seconds. Trap lasts 90 seconds.

Trap pole required

Trap has 200000 Health points

Trap has a 25 meter effect range

Trap expires when caster goes beyond a 30 meter range from it

Casting time: instant

Reactivation time: 60 seconds


11. Scarecrow Edit

  1. 1000 damage is dealt to random opponents within the Traps range. Trap lasts 30 seconds.
  2. 1200 damage is dealt to random opponents within the Traps range. Trap lasts 30 seconds.
  3. 1400 damage is dealt to random opponents within the Traps range. Trap lasts 45 seconds.
  4. 1600 damage is dealt to random opponents within the Traps range. Trap lasts 45 seconds.
  5. 1800 damage is dealt to random opponents within the Traps range. Trap lasts 60 seconds.
  6. 2000 damage is dealt to random opponents within the Traps range. Trap lasts 60 seconds.
  7. 2200 damage is dealt to random opponents within the Traps range. Trap lasts 180 seconds.

Trap pole required

Trap has 200000 Health points

Trap has a 25 meter effect range

Trap expires when caster goes beyond a 30 meter range from it

Casting time: instant

Reactivation time: 60 seconds


12. Timer Trap Edit

  1. 20% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 30 seconds.
  2. 25% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 30 seconds.
  3. 25% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 45 seconds.
  4. 30% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 45 seconds.
  5. 30% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 60 seconds.
  6. 40% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 60 seconds.
  7. 60% of your attack force deals damage at 3 second intervals towards opponents within the Traps range. Trap lasts 180 seconds.

Trap pole required

Trap has 200000 Health points

Trap has a 25 meter effect range

Trap expires when caster goes beyond a 30 meter range from it

Casting time: instant

Reactivation time: 60 seconds


13. Secret Hide Edit

  1. 10% chance of staying in Vanish mode even during attacks.
  2. 20% chance of staying in Vanish mode even during attacks.
  3. 30% chance of staying in Vanish mode even during attacks.
  4. 40% chance of staying in Vanish mode even during attacks.
  5. 50% chance of staying in Vanish mode even during attacks.
  6. 60% chance of staying in Vanish mode even during attacks.
  7. 100% chance of staying in Vanish mode even during attacks.

Percent chance to stay in Vanish mode while using skills or attacking

Expires upon use

Casting time: instant

Reactivation time: 180 seconds (lvl7 120 seconds)


14. Transformation Edit

  1. Convert 100% of your target's Ranged Attack into 90% Melee Attack for 30 seconds.
  2. Convert 100% of your target's Ranged Attack into 85% Melee Attack for 30 seconds.
  3. Convert 100% of your target's Ranged Attack into 80% Melee Attack for 45 seconds.
  4. Convert 100% of your target's Ranged Attack into 75% Melee Attack for 45 seconds.
  5. Convert 100% of your target's Ranged Attack into 70% Melee Attack for 60 seconds.
  6. Convert 100% of your target's Ranged Attack into 65% Melee Attack for 60 seconds.
  7. Convert 100% of your target's Ranged Attack into 50% Melee Attack for 60 seconds.

PvP only

Total targets Ranged attack is converted into a percentage of Melee attack

Debuff spell

Casting time: instant

Reactivation time: 120 seconds


15. Premium Slash Edit

  1. Additional 30% of Agility will be applied to damage dealt to Named, Boss Monster for 3 minutes.
  2. Additional 80% of Agility will be applied to damage dealt to Named, Boss Monster for 3 minutes.
  3. Additional 100% of Agility will be applied to damage dealt to Named, Boss Monster for 4 minutes.
  4. Additional 120% of Agility will be applied to damage dealt to Named, Boss Monster for 4 minutes.
  5. Additional 140% of Agility will be applied to damage dealt to Named, Boss Monster for 5 minutes.
  6. Additional 200% of Agility will be applied to damage dealt to Named, Boss Monster for 5 minutes.
  7. Additional 300% of Agility will be applied to damage dealt to Named, Boss Monster for 10 minutes.

Named or Boss monster damage boost modifier based on Agility

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


16. Royal Mask Edit

  1. 1 Level raised and all stat increased by 3% for 30 minutes.
  2. 2 Level raised and all stat increased by 6% for 30 minutes.
  3. 3 Level raised and all stat increased by 9% for 30 minutes.
  4. 4 Level raised and all stat increased by 12% for 30 minutes.
  5. 5 Level raised and all stat increased by 20% for 30 minutes.

With raised level, only weapon equipment and quests of boosted level are allowed.

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


17. Experience Mambo Edit

  1. 10% reduction in Exp loss upon death for 10 minutes.
  2. 15% reduction in Exp loss upon death for 10 minutes.
  3. 20% reduction in Exp loss upon death for 20 minutes.
  4. 25% reduction in Exp loss upon death for 20 minutes.
  5. 30% reduction in Exp loss upon death for 30 minutes.
  6. 50% reduction in Exp loss upon death for 30 minutes.
  7. 70% reduction in Exp loss upon death for 60 minutes.

Experience loss reduction skill

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


18. Demolition Edit

  1. 180% boost in damage to opponents that are aligned. 30% additional Poison damage for 15 seconds.
  2. 190% boost in damage to opponents that are aligned. 30% additional Poison damage for 15 seconds.
  3. 200% boost in damage to opponents that are aligned. 40% additional Poison damage for 15 seconds.
  4. 210% boost in damage to opponents that are aligned. 40% additional Poison damage for 15 seconds.
  5. 220% boost in damage to opponents that are aligned. 50% additional Poison damage for 15 seconds.
  6. 230% boost in damage to opponents that are aligned. 50% additional Poison damage for 15 seconds.
  7. 240% boost in damage to opponents that are aligned. 50% additional Poison damage for 15 seconds.

Melee attack as base damage

Linear attack

Weapon attack modifiers boosts this skills damage

Poison damage equals a percentage of the damage dealt

Poison damage dealt by this skill cant be Detoxed

Casting time: 4 seconds (lvl7 instant)

Reactivation time: 4 seconds


19. Black Mantle Edit

  1. Enters self and all party members in Vanish mode for 5 minutes.
  2. 10% boost to self and party members Mobility and puts everyone into Vanish mode for 5 minutes.
  3. 10% boost to self and party members Mobility and puts everyone into Vanish mode for 10 minutes.
  4. 20% boost to self and party members Mobility and puts everyone into Vanish mode for 10 minutes.
  5. 20% boost to self and party members Mobility and puts everyone into Vanish mode for 15 minutes.
  6. 50% boost to self and party members Mobility and puts everyone into Vanish mode for 15 minutes.
  7. 100% boost to self and party members Mobility and puts everyone into Vanish mode for 20 minutes.

Vanish from players up to 5 levels higher than caster and/or party members

Mortal Rising effects stack with this skill

Provides additional Mobility

Stacks with other Mobility modifiers

Expires from party member when it goes beyond a 30 meter range from the caster.

Expires from party member when caster goes beyond a 30 meter range from the party member.Casting time: 4 seconds (lvl7 instant)

Reactivation time: 300 seconds

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