Dekan - Dragon Fighter Skills[]
Level 1-50 skills:
1. Blazing[]
- Increase Fire Elemental damage by 20% and Elemental defense by 10%. 4% chance of absorbing 5% of damage dealt as Health.
- Increase Fire Elemental damage by 40% and Elemental defense by 20%. 5% chance of absorbing 6% of damage dealt as Health.
- Increase Fire Elemental damage by 60% and Elemental defense by 30%. 6% chance of absorbing 7% of damage dealt as Health.
- Increase Fire Elemental damage by 80% and Elemental defense by 40%. 7% chance of absorbing 8% of damage dealt as Health.
- Increase Fire Elemental damage by 100% and Elemental defense by 50%. 8% chance of absorbing 10% of damage dealt as Health.
Damage boosted by Elemental Attack modifiers
Sustained Mana: 8
2. Frozen[]
- Increase Water Elemental damage by 20% and Elemental defense by 10%. 4% chance of decreasing the enemy's mobility by 10% for 7 seconds.
- Increase Water Elemental damage by 40% and Elemental defense by 20%. 5% chance of decreasing the enemy's mobility by 15% for 7 seconds.
- Increase Water Elemental damage by 60% and Elemental defense by 30%. 6% chance of decreasing the enemy's mobility by 20% for 7 seconds.
- Increase Water Elemental damage by 80% and Elemental defense by 40%. 7% chance of decreasing the enemy's mobility by 25% for 7 seconds.
- Increase Water Elemental damage by 100% and Elemental defense by 50%. 8% chance of decreasing the enemy's mobility by 30% for 7 seconds.
Damage boosted by Elemental Attack modifiers
Sustained Mana: 8
3. Darkness[]
- Increase Darkness Elemental damage by 20% and Elemental defense by 10%. 4% chance of decreasing the enemy's attack speed by 10% for 7 seconds.
- Increase Darkness Elemental damage by 40% and Elemental defense by 20%. 5% chance of decreasing the enemy's attack speed by 15% for 7 seconds.
- Increase Darkness Elemental damage by 60% and Elemental defense by 30%. 6% chance of decreasing the enemy's attack speed by 20% for 7 seconds.
- Increase Darkness Elemental damage by 80% and Elemental defense by 40%. 7% chance of decreasing the enemy's attack speed by 25% for 7 seconds.
- Increase Darkness Elemental damage by 100% and Elemental defense by 50%. 8% chance of decreasing the enemy's attack speed by 30% for 7 seconds.
Damage boosted by Elemental Attack modifiers
Sustained Mana: 8
4. Mana Return[]
- 1% of received damage converted to Mana recovery.
- 2% of received damage converted to Mana recovery.
- 3% of received damage converted to Mana recovery.
- 4% of received damage converted to Mana recovery.
- 5% of received damage converted to Mana recovery.
Damage received by Melee, Ranged or Magical attacks give a percent as Mana
Sustained Mana: 1
5. Taunt[]
- (max) Targeted monster attacks you.
PvE skill
Casting time: instant
Reactivation time: 10 seconds
6. Dragons Power[]
- 5% boost to the user's Melee Attack Force for 18 minutes.
- 7% boost to the user's Melee Attack Force for 21 minutes.
- 9% boost to the user's Melee Attack Force for 24 minutes.
- 12% boost to the user's Melee Attack Force for 27 minutes.
- 15% boost to the user's Melee Attack Force for 30 minutes.
- 20% boost to the user's Melee Attack Force for 30 minutes.
- 30% boost to the user's Melee Attack Force for 90 minutes.
Inflates your Melee attack.
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
7. Separation[]
- (max) Zhen separated attack. 60% boost in Attack Speed for 5 minutes.
Zhen required.
Weapon deals 25% less damage
10% drop in physical defense
Casting time: 2 seconds
Reactivation time: 300 seconds
8. Health to Mana[]
- Uses 10% of Health, 75% of used Health will be converted into Mana.
- Uses 10% of Health, 125% of used Health will be converted into Mana.
- Uses 10% of Health, 175% of used Health will be converted into Mana.
- Uses 10% of Health, 225% of used Health will be converted into Mana.
- Uses 10% of Health, 275% of used Health will be converted into Mana.
- Uses 10% of Health, 325% of used Health will be converted into Mana.
- Uses 10% of Health, 400% of used Health will be converted into Mana.
Total Health percent is consumed to multiply said percent by a percent and convert it into Mana
Casting time: instant
Reactivation time: 4 seconds
9. Forefoot Swing[]
- Uses 20% of your HP and deals 30% of the used HP as damage.
- Uses 20% of your HP and deals 40% of the used HP as damage.
- Uses 20% of your HP and deals 50% of the used HP as damage.
- Uses 20% of your HP and deals 60% of the used HP as damage.
- Uses 18% of your HP and deals 100% of the used HP as damage.
- Uses 15% of your HP and deals 200% of the used HP as damage.
- Uses 10% of your HP and deals 325% of the used HP as damage.
Zhen required
Damage dealt is dropped only by PvP and Skill Defense.
Affected by Magic resistance and reflecting skills.
Considered a Magic Attack.
Casting time: instant
Reactivation time: 11 seconds
10. Sepa Slash[]
- 180% additional damage to your regular attacks.
- 200% additional damage to your regular attacks.
- 220% additional damage to your regular attacks.
- 240% additional damage to your regular attacks.
- 260% additional damage to your regular attacks.
- 280% additional damage to your regular attacks.
- 315% additional damage to your regular attacks.
Separation Zhen required.
Melee attack as based damage.
Casting time: instant
Reactivation time: 10 seconds
11. Mana to Health[]
- Uses 10% of Mana, 150% of used Mana will be converted into Health.
- Uses 10% of Mana, 300% of used Mana will be converted into Health.
- Uses 10% of Mana, 450% of used Mana will be converted into Health.
- Uses 10% of Mana, 600% of used Mana will be converted into Health.
- Uses 10% of Mana, 750% of used Mana will be converted into Health.
- Uses 10% of Mana, 900% of used Mana will be converted into Health.
- Uses 10% of Mana, 1250% of used Mana will be converted into Health.
Total Mana percent is consumed to multiply said percent by a percent and convert it into Health
Casting time: instant
Reactivation time: 4 seconds
12. Dragon's Tail[]
- 80% additional damage is applied to your regular attack.
- 90% additional damage is applied to your regular attack.
- 100% additional damage is applied to your regular attack.
- 110% additional damage is applied to your regular attack.
- 120% additional damage is applied to your regular attack.
- 130% additional damage is applied to your regular attack.
- 145% additional damage is applied to your regular attack.
Zhen required
Melee attack as base damage.
Casting time: instant
Reactivation time: 10 seconds
13. Nail Zhen[]
- Attack target with 150% damage boost. 50% of the damage to 8 others surounding. 2 meter range.
- Attack target with 150% damage boost. 60% of the damage to 8 others surounding. 3 meter range.
- Attack target with 150% damage boost. 70% of the damage to 8 others surounding. 4 meter range.
- Attack target with 150% damage boost. 80% of the damage to 8 others surounding. 5 meter range.
- Attack target with 150% damage boost. 90% of the damage to 8 others surounding. 6 meter range.
- Attack target with 150% damage boost. 100% of the damage to 8 others surounding. 7 meter range.
- Attack target with 150% damage boost. 120% of the damage to 8 others surounding. 8 meter range.
Separation Zhen required.
Melee attack as base damage
Casting time: instant
Reactivation time: 15 seconds (lvl6 12 seconds, lvl7 10 seconds)
14. Breath[]
- 600% of your Magical Attack force is applied as damage to your enemy.
- 650% of your Magical Attack force is applied as damage to your enemy.
- 700% of your Magical Attack force is applied as damage to your enemy.
- 750% of your Magical Attack force is applied as damage to your enemy.
- 800% of your Magical Attack force is applied as damage to your enemy.
- 900% of your Magical Attack force is applied as damage to your enemy.
- 1000% of your Magical Attack force is applied as damage to your enemy.
Bonus damage applied according to your Intelligence.
Magic attack as base damage.
Casting time: instant
Reactivation time: 8 seconds
15. Zhen Counter[]
- Adds 100% to your attack force to deal 50% of last damage to target and those within 7 meters range of your target.
- Adds 100% to your attack force to deal 60% of last damage to target and those within 7 meters range of your target.
- Adds 100% to your attack force to deal 70% of last damage to target and those within 7 meters range of your target.
- Adds 100% to your attack force to deal 80% of last damage to target and those within 7 meters range of your target.
- Adds 100% to your attack force to deal 90% of last damage to target and those within 7 meters range of your target.
- Adds 120% to your attack force to deal 100% of last damage to target and those within 7 meters range of your target.
- Adds 150% to your attack force to deal 100% of last damage to target and those within 7 meters range of your target.
Zhen required
Melee attack as base damage.
Casting time: instant
Reactivation time: 9 seconds
16. Health Funnel[]
- After 10% use of Health, 200% of used Health will be used to heal your target.
- After 10% use of Health, 250% of used Health will be used to heal your target.
- After 10% use of Health, 300% of used Health will be used to heal your target.
- After 10% use of Health, 350% of used Health will be used to heal your target.
- After 10% use of Health, 400% of used Health will be used to heal your target.
- After 10% use of Health, 470% of used Health will be used to heal your target.
- After 10% use of Health, 575% of used Health will be used to heal your target.
Total Health percent is consumed to multiply said percent by a percent and Heal a selected target
Casting time: 2 seconds
Reactivation time: 10 seconds
17. Health Drain[]
- Absorb your target's HP equal to 400% of your Magical Attack force.
- Absorb your target's HP equal to 430% of your Magical Attack force.
- Absorb your target's HP equal to 460% of your Magical Attack force.
- Absorb your target's HP equal to 490% of your Magical Attack force.
- Absorb your target's HP equal to 520% of your Magical Attack force.
- Absorb your target's HP equal to 570% of your Magical Attack force.
- Absorb your target's HP equal to 650% of your Magical Attack force.
Bonus damage applied according to your Intelligence.
Magic attack as base damage.
Casting time: instant
Reactivation time: 15 seconds
18. Dragon's Skin[]
- 100% drop in Damage received under the Stun, Paralyze spell for 10 seconds.
- 100% drop in Damage received under the Stun, Paralyze spell for 15 seconds.
- 100% drop in Damage received under the Stun, Paralyze spell for 20 seconds.
- 100% drop in Damage received under the Stun, Paralyze spell for 25 seconds.
- 100% drop in Damage received under the Stun, Paralyze spell for 30 seconds.
- 100% drop in Damage received under the Stun, Paralyze spell for 40 seconds.
- 100% drop in Damage received under the Stun, Paralyze spell for 50 seconds.
Can be used under Stun/Root/Paralyze spells.
Elemental attack and Tick Damage skills ignore this skill.
Casting time: instant
Reactivation time: 90 seconds