DarkElf - Mage Skills[]
Level 1-50 skills:
1. Energy Sphere[]
- Your target receives Magical Damage boosted by 50%
- Your target receives Magical Damage boosted by 80%
- Your target receives Magical Damage boosted by 110%
- Your target receives Magical Damage boosted by 140%
- Your target receives Magical Damage boosted by 170%
- Your target receives Magical Damage boosted by 200%
- Your target receives Magical Damage boosted by 230%
Magic attack as base damage
Casting time: 2 seconds
Reactivation time: 6 seconds
2. Cold wave[]
- Paralyzes the target for 2 seconds.
- Paralyzes the target for 3 seconds.
- Paralyzes the target for 4 seconds.
- Paralyzes the target for 5 seconds.
- Paralyzes the target for 6 seconds.
- Paralyzes the target for 7 seconds.
- Paralyzes the target for 8 seconds.
Root spell
Casting time: 2 seconds
Reactivation time: 15 seconds
3. Dark Message[]
- Boosts HP by 1500% and MP by 1000% of the user's level for 18 minutes.
- Boosts HP by 1700% and MP by 1000% of the user's level for 21 minutes.
- Boosts HP by 1900% and MP by 1000% of the user's level for 24 minutes.
- Boosts HP by 2100% and MP by 1000% of the user's level for 27 minutes.
- Boosts HP by 2300% and MP by 1000% of the user's level for 30 minutes.
- Boosts HP by 2500% and MP by 1000% of the user's level for 30 minutes.
- Boosts HP by 3000% and MP by 1000% of the user's level for 30 minutes.
Adds Health/Mana to your already inflated Health/Mana based of your level
Health/Mana points added by this Buff cant be modified by other modifiers
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
4. Cure Silence[]
- (max) Cures Silence(Disabled Skill) effect.
Can be used while Silence is in effect.
Casting time: instant
Reactivation time: 5 seconds
5. Dark Eyes[]
- (max) Can detect Vanish effects within 30 meters radius.
15% boost in Magic Attack while this Aura is in effect
Same effect to Party members.
Sustained Mana: 3
6. Broken Barrier[]
- (max) Destroys your targets Magic Barrier/Mana Guard buff.
Breaks your targets Magic Barrier or Mana Guard Buff
Casting time: instant
Reactivation time: 15 seconds
7. Health Coil[]
- 30% boost in damage given, 50% of given damage is absorbed as HP.
- 60% boost in damage given, 60% of given damage is absorbed as HP.
- 90% boost in damage given, 70% of given damage is absorbed as HP.
- 120% boost in damage given, 80% of given damage is absorbed as HP.
- 150% boost in damage given, 90% of given damage is absorbed as HP.
- 180% boost in damage given, 100% of given damage is absorbed as HP.
- 210% boost in damage given, 110% of given damage is absorbed as HP.
Absorbs Health percent based on a percent of the damage dealt
Casting time: 2 seconds
Reactivation time: 15 seconds
8. Magic Boost[]
- 4% boost in chance to turn your Magic Attack into a successful Critical Attack for 18 minutes.
- 5% boost in chance to turn your Magic Attack into a successful Critical Attack for 21 minutes.
- 6% boost in chance to turn your Magic Attack into a successful Critical Attack for 24 minutes.
- 7% boost in chance to turn your Magic Attack into a successful Critical Attack for 27 minutes.
- 8% boost in chance to turn your Magic Attack into a successful Critical Attack for 30 minutes.
- 10% boost in chance to turn your Magic Attack into a successful Critical Attack for 30 minutes.
- 15% boost in chance to turn your Magic Attack into a successful Critical Attack for 120 minutes.
Adds Critical chance rate
Stacks with other Critical rate modifiers
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
9. Taming Mind[]
- Target slips into a coma for 4 seconds.
- Target slips into a coma for 5 seconds.
- Target slips into a coma for 6 seconds.
- Target slips into a coma for 7 seconds.
- Target slips into a coma for 8 seconds.
- Target slips into a coma for 9 seconds.
- Target slips into a coma for 10 seconds.
Sleep spell
Target regains consciousness once it receives damage.
Casting time: instant
Reactivation time: 30 seconds
10. Mana Coil[]
- Additional 30% damage dealt to your target, 50% of give damage absorbed as MP.
- Additional 60% damage dealt to your target, 60% of give damage absorbed as MP.
- Additional 90% damage dealt to your target, 70% of give damage absorbed as MP.
- Additional 120% damage dealt to your target, 80% of give damage absorbed as MP.
- Additional 150% damage dealt to your target, 90% of give damage absorbed as MP.
- Additional 180% damage dealt to your target, 100% of give damage absorbed as MP.
- Additional 210% damage dealt to your target, 110% of give damage absorbed as MP.
Absorbs Mana based on a percent of the damage dealt
Casting time: 2 seconds
Reactivation time: 15 seconds
11. Strong Mind[]
- For 18 minutes after a successful critical hit, 50% of intelligence and 90% of Psyche are added as damage.
- For 18 minutes after a successful critical hit, 70% of intelligence and 125% of Psyche are added as damage.
- For 18 minutes after a successful critical hit, 100% of intelligence and 175% of Psyche are added as damage.
- For 18 minutes after a successful critical hit, 150% of intelligence and 275% of Psyche are added as damage.
- For 18 minutes after a successful critical hit, 225% of intelligence and 400% of Psyche are added as damage.
- For 18 minutes after a successful critical hit, 300% of intelligence and 525% of Psyche are added as damage.
- For 90 minutes after a successful critical hit, 400% of intelligence and 700% of Psyche are added as damage.
Boosts your Critical Attack damage dealt based of Intelligence and Psyche percent.
Casting time: 4 seconds (lvl7 instant)
Reactivation time: 4 seconds
12. Frozen Ice[]
- Target's Attack Speed will drop by 20%, Mobility by 10% for 20 seconds.
- Target's Attack Speed will drop by 25%, Mobility by 20% for 20 seconds.
- Target's Attack Speed will drop by 30%, Mobility by 30% for 20 seconds.
- Target's Attack Speed will drop by 35%, Mobility by 40% for 20 seconds.
- Target's Attack Speed will drop by 40%, Mobility by 50% for 20 seconds.
- Target's Attack Speed will drop by 50%, Mobility by 60% for 20 seconds.
- Target's Attack Speed will drop by 60%, Mobility by 70% for 20 seconds.
Debuff spell
Effect can be cured with a Detox potion.
Casting time: instant
Reactivation time: 40 seconds
13. Intelligence Beam[]
- Deals 200% of Intelligence as Magic Attack at a target.
- Deals 250% of Intelligence as Magic Attack at a target.
- Deals 300% of Intelligence as Magic Attack at a target.
- Deals 350% of Intelligence as Magic Attack at a target.
- Deals 450% of Intelligence as Magic Attack at a target.
- Deals 550% of Intelligence as Magic Attack at a target.
- Deals 700% of Intelligence as Magic Attack at a target.
Magic attack based damage
Casting time: 2 seconds
Reactivation time: 15 seconds
14. Broken Bag[]
- Maximum weight your target can carry drops by 20%, 10% drop in target's magical resistance for 30 seconds.
- Maximum weight your target can carry drops by 25%, 20% drop in target's magical resistance for 30 seconds.
- Maximum weight your target can carry drops by 30%, 30% drop in target's magical resistance for 30 seconds.
- Maximum weight your target can carry drops by 35%, 40% drop in target's magical resistance for 30 seconds.
- Maximum weight your target can carry drops by 40%, 50% drop in target's magical resistance for 30 seconds.
- Maximum weight your target can carry drops by 50%, 60% drop in target's magical resistance for 30 seconds.
- Maximum weight your target can carry drops by 60%, 70% drop in target's magical resistance for 30 seconds.
Debuff spell
Drops the maximum weight your target can carry
Drops the magical resistance of your target
Casting time: instant
Reactivation time: 40 seconds
15. Dispel Magic[]
- Remove 1 special buff at random from opponent.
- Remove 1 special buff at random from opponent. Cooldown reduced by 5 seconds.
- Remove 1 special buff at random from opponent. Cooldown reduced by 5 seconds.
- Remove 1 special buff at random from opponent. Cooldown reduced by 5 seconds.
- Remove 1 special buff at random from opponent. Cooldown reduced by 5 seconds.
- Remove 1 special buff at random from opponent. Cooldown reduced by 10 seconds.
- Remove 1 special buff at random from opponent. Cooldown reduced by 10 seconds.
Removes Special buffs from your target
Casting time: instant
Reactivation time: 60 seconds
16. Wide Encourage[]
- Deals 150% of Intelligence as damage to the target and surrounding enemies in a 10 meter radius.
- Deals 200% of Intelligence as damage to the target and surrounding enemies in a 10 meter radius.
- Deals 250% of Intelligence as damage to the target and surrounding enemies in a 10 meter radius.
- Deals 300% of Intelligence as damage to the target and surrounding enemies in a 10 meter radius.
- Deals 400% of Intelligence as damage to the target and surrounding enemies in a 10 meter radius.
- Deals 500% of Intelligence as damage to the target and surrounding enemies in a 10 meter radius.
- Deals 700% of Intelligence as damage to the target and surrounding enemies in a 10 meter radius.
Magic attack as base damage
Casting time: instant
Reactivation time: 25 seconds (lvl7 20 seconds)
17. Magic Reflection[]
- Receive only 40% of the Magic Attack damage and reflect 30% to the attacker for 20 seconds.
- Receive only 35% of the Magic Attack damage and reflect 35% to the attacker for 25 seconds.
- Receive only 30% of the Magic Attack damage and reflect 40% to the attacker for 30 seconds.
- Receive only 25% of the Magic Attack damage and reflect 45% to the attacker for 35 seconds.
- Receive only 20% of the Magic Attack damage and reflect 50% to the attacker for 40 seconds.
- Receive only 10% of the Magic Attack damage and reflect 60% to the attacker for 50 seconds.
- Receive only 10% of the Magic Attack damage and reflect 70% to the attacker for 60 seconds.
Reflects a percent of an incoming magical attack to the attacker
Drops Magic attack damage received
Casting time: instant
Reactivation time: 120 seconds
18. Wide Pollution[]
- 600% of Psyche is applied to the damage towards targets within a 10 meter range for 15 seconds.
- 700% of Psyche is applied to the damage towards targets within a 10 meter range for 15 seconds.
- 800% of Psyche is applied to the damage towards targets within a 10 meter range for 15 seconds.
- 900% of Psyche is applied to the damage towards targets within a 10 meter range for 15 seconds.
- 1000% of Psyche is applied to the damage towards targets within a 10 meter range for 15 seconds.
- 1250% of Psyche is applied to the damage towards targets within a 10 meter range for 15 seconds.
- 1500% of Psyche is applied to the damage towards targets within a 10 meter range for 15 seconds.
Status based attack
Effect can be cured with a Detox potion.
Casting time: instant
Reactivation time: 25 seconds
19. Portal Warp[]
- Warp using the Portal Stone. Regular Portal Stone can be used to move all party member's that are within 7 meter range.
- Warp using the Portal Stone. Regular Portal Stone and Dungeon Scroll can be used to move all party member's that are within 7 meter range.
- Warp using the Portal Stone. Regular Portal Stone and Dungeon Scroll can be used, even during battle. Can move all party member's that are within 7 meter range.
- Warp using the Portal Stone. Regular Portal Stone and Dungeon Scroll can be used, even during battle. Can move all party member's that are within 7 meter range.
- Warp using the Portal Stone. Regular Portal Stone and Dungeon Scroll can be used, even during battle. Can move all party member's that are within 7 meter range.
Casting time: 10 seconds (lvl6-7 decreased casting time)
Reactivation time: 60 seconds (lvl6-7 decreased cooldown)